Difference between revisions of "Fancy Footwork"

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'''Fancy Footwork''' is a feat.
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== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
 
| image        = Fancy Footwork_icon.png
 
| image        = Fancy Footwork_icon.png
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}}
 
}}
  
'''Fancy Footwork''' is a feat.
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To gain maximum amount of movement points from a melee attack, your armor penalty needs to be below 21%.
 
 
=== History ===
 
* [[0.1.14.1]] - Can no longer raise your movement points higher than twice your normal maximum
 
* [[0.1.14.0]] - increased melee requirement from 25 to 40, added dodge requirement.
 
* [[0.1.11.0]] - feat introduced
 
  
 
=== Bugs ===
 
=== Bugs ===
 
Movement points are not tracked in real-time mode. This is a known issue. As a workaround, start turn-based combat mode {{key|Enter}} first.[http://underrail.com/forums/index.php?topic=1645.msg10920#msg10920]
 
Movement points are not tracked in real-time mode. This is a known issue. As a workaround, start turn-based combat mode {{key|Enter}} first.[http://underrail.com/forums/index.php?topic=1645.msg10920#msg10920]
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{{clear}}
 
{{clear}}
  
 
== Specializations ==
 
== Specializations ==
 
{{Specialization
 
{{Specialization
| name = Movement Points
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| name = Fancy Footwork
| max  =  
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| max  = 4
| text = Increases the maximum amount of movement points you can receive per attack by {0} for each specialization point.
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| text = Increases the maximum amount of movement points you can receive per attack by 0.5 for each specialization point.
 
}}
 
}}
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== History ==
 +
* [[0.1.14.1]] - Can no longer raise your movement points higher than twice your normal maximum
 +
* [[0.1.14.0]] - increased melee requirement from 25 to 40, added dodge requirement.
 +
* [[0.1.11.0]] - feat introduced
  
  

Latest revision as of 17:28, 19 April 2022

Fancy Footwork is a feat.

Feat

Fancy Footwork feat icon Fancy Footwork
When you land a melee attack you gain up to 8 movement points, depending on your armor penalty. This cannot raise your movement points beyond twice your normal maximum.


Requirements

To gain maximum amount of movement points from a melee attack, your armor penalty needs to be below 21%.

Bugs

Movement points are not tracked in real-time mode. This is a known issue. As a workaround, start turn-based combat mode Enter first.[1]

Specializations

  • Fancy Footwork (4 levels) — Increases the maximum amount of movement points you can receive per attack by 0.5 for each specialization point.

History

  • 0.1.14.1 - Can no longer raise your movement points higher than twice your normal maximum
  • 0.1.14.0 - increased melee requirement from 25 to 40, added dodge requirement.
  • 0.1.11.0 - feat introduced