Difference between revisions of "Thermodynamicity"
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+ | '''Thermodynamicity''' is a feat. | ||
+ | |||
+ | == Feat == | ||
{{Feat Infobox | {{Feat Infobox | ||
| image = Thermodynamicity_icon.png | | image = Thermodynamicity_icon.png | ||
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}} | }} | ||
− | + | This feat works with all [[Metathermics]] psi abilities except [[Plasma Beam]]. | |
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− | |||
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{{clear}} | {{clear}} | ||
== Specializations == | == Specializations == | ||
{{Specialization | {{Specialization | ||
− | | name = | + | | name = Thermodynamicity |
− | | max = | + | | max = 5 |
− | | text = Further reduces action point cost by | + | | text = Further reduces action point cost by 3% for each specialization point. |
}} | }} | ||
+ | |||
+ | == History == | ||
+ | * [[0.1.11.0]] - instead of 30% psi cost, now reduces action point cost by 50% | ||
+ | * [[0.1.9.0]] - increased duration to 2 turns | ||
+ | * [[0.1.4.0]] - feat introduced | ||
Latest revision as of 05:37, 20 August 2022
Thermodynamicity is a feat.
Feat
Thermodynamicity | |
After invoking heat based psi ability you gain thermodynamicity which reduces the action point cost of your next cold based psi ability by 50% and vice versa. If unused, the bonus expires after 2 turns. | |
Requirements
|
This feat works with all Metathermics psi abilities except Plasma Beam.
Specializations
- Thermodynamicity (5 levels) — Further reduces action point cost by 3% for each specialization point.
History
- 0.1.11.0 - instead of 30% psi cost, now reduces action point cost by 50%
- 0.1.9.0 - increased duration to 2 turns
- 0.1.4.0 - feat introduced