Difference between revisions of "Thermodynamicity"

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'''Thermodynamicity''' is a feat.
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== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
| image         = Thermodynamicity_icon.png
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| image       = Thermodynamicity_icon.png
| name         = Thermodynamicity
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| name         = Thermodynamicity
| description   = After invoking heat based psi ability you gain thermodynamicity which reduces the psi cost of your next cold based psi ability by 30% and vice versa.
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| description = After invoking heat based psi ability you gain thermodynamicity which reduces the action point cost of your next cold based psi ability by 50% and vice versa.<br><br>If unused, the bonus expires after 2 turns.
 
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| requirements =
If unused, the bonus expires at the end of the turn.
 
| requirements =
 
 
* [[Metathermics]] 30
 
* [[Metathermics]] 30
 
* Psi Ability: [[Pyrokinesis]]
 
* Psi Ability: [[Pyrokinesis]]
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}}
 
}}
  
Works with all [[Metathermics]] psi abilities.
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This feat works with all [[Metathermics]] psi abilities except [[Plasma Beam]].
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{{clear}}
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== Specializations ==
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{{Specialization
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| name = Thermodynamicity
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| max  = 5
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| text = Further reduces action point cost by 3% for each specialization point.
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}}
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== History ==
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* [[0.1.11.0]] - instead of 30% psi cost, now reduces action point cost by 50%
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* [[0.1.9.0]] - increased duration to 2 turns
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* [[0.1.4.0]] - feat introduced
  
  
 
{{Feats navbox}}
 
{{Feats navbox}}
 
[[Category:Feats]]
 
[[Category:Feats]]
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[[Category:Psi feats]]
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[[Category:Metathermics feats]]

Latest revision as of 05:37, 20 August 2022

Thermodynamicity is a feat.

Feat

Thermodynamicity feat icon Thermodynamicity
After invoking heat based psi ability you gain thermodynamicity which reduces the action point cost of your next cold based psi ability by 50% and vice versa.

If unused, the bonus expires after 2 turns.


Requirements

This feat works with all Metathermics psi abilities except Plasma Beam.

Specializations

  • Thermodynamicity (5 levels) — Further reduces action point cost by 3% for each specialization point.

History

  • 0.1.11.0 - instead of 30% psi cost, now reduces action point cost by 50%
  • 0.1.9.0 - increased duration to 2 turns
  • 0.1.4.0 - feat introduced