Difference between revisions of "Øyensørm"
(Added abilities) |
|||
Line 11: | Line 11: | ||
| faction = [[Sørmirbæren]] | | faction = [[Sørmirbæren]] | ||
| roles = Enemy | | roles = Enemy | ||
+ | | loot = [[Dreamcatcher]]<br>[[Hoddurform]] | ||
| location = [[Sørmirbæren Village]]<br>[[Sørmirbæren Temple]] | | location = [[Sørmirbæren Village]]<br>[[Sørmirbæren Temple]] | ||
| abilities = Immune to [[fear]]<br>Immune to [[poison]]<br>[[True-sight]]<br>Summons [[Sea Wyrm|Sea Wyrms]]<br>[[Bilocation]]<br>[[Cerebral Trauma]]<br>[[Force User]]<br>[[Mental Breakdown]]<br>[[Neural Overload]]<br>[[Implosion]]<br>[[Pseudo-spatial Projection]]<br>[[Psi-cognitive Interruption]]<br>[[Psychosis]] | | abilities = Immune to [[fear]]<br>Immune to [[poison]]<br>[[True-sight]]<br>Summons [[Sea Wyrm|Sea Wyrms]]<br>[[Bilocation]]<br>[[Cerebral Trauma]]<br>[[Force User]]<br>[[Mental Breakdown]]<br>[[Neural Overload]]<br>[[Implosion]]<br>[[Pseudo-spatial Projection]]<br>[[Psi-cognitive Interruption]]<br>[[Psychosis]] | ||
| | | | ||
+ | | actionpoints = 50 | ||
+ | | initiative = 18 | ||
+ | | acid = 100% | ||
}} | }} | ||
− | '''Øyensørm''' is one of the unique Sørmirbæren enemies that can be encountered. | + | '''Øyensørm''' is one of the unique Sørmirbæren enemies that can be encountered. He is the person responsible for the plague of nightmares that haunts the expedition. |
+ | |||
+ | Øyensørm is a "boss" character, and on DOMINATING difficulty will appear with 400% of his regular health. | ||
== Background == | == Background == | ||
Line 21: | Line 27: | ||
== Player Interactions == | == Player Interactions == | ||
− | Øyensørm is a | + | Øyensørm is one of the major characters of the [[Serpentines]] that can be killed to end their raids on the Expedition camp. He is a very powerful psionic and is surrounded by multiple [[Sørmirbæren Skærder]]s, [[Sørmirbæren Sppæter]]s and if player gets to close or alerts him, he will also summon multiple [[Sea Wyrm]]s to aid him in combat. Thanks to his unique staff, the [[Hoddurform]], his [[Neural Overload]] attacks can deal huge damage and inflict additional acid damage over time. Defensively, he isn't particularly tough, however he is immune to [[poison]]s, {{acid}} damage and can because of his high [[Thought Control]] skill, can gain many stacks of [[Pseudo-spatial Projection]]. It is recommended to either stealthily kill him before he summons the sea wyrms or to retreat near the entrance of the temple so that they will be unable to target you while you deal with him and other Sørmirbæren. |
− | |||
− | |||
− | |||
{{Enemies/Expedition navbox}} | {{Enemies/Expedition navbox}} |
Revision as of 14:37, 26 August 2022
Øyensørm | |||||||
| |||||||
Description | |||||||
---|---|---|---|---|---|---|---|
Faction | Sørmirbæren | ||||||
Role | Enemy | ||||||
Location | Sørmirbæren Village Sørmirbæren Temple | ||||||
Loot | Dreamcatcher Hoddurform | ||||||
Abilities | Immune to fear Immune to poison True-sight Summons Sea Wyrms Bilocation Cerebral Trauma Force User Mental Breakdown Neural Overload Implosion Pseudo-spatial Projection Psi-cognitive Interruption Psychosis | ||||||
|
Øyensørm is one of the unique Sørmirbæren enemies that can be encountered. He is the person responsible for the plague of nightmares that haunts the expedition.
Øyensørm is a "boss" character, and on DOMINATING difficulty will appear with 400% of his regular health.
Background
According to Yngwar, Øyensørm is the high priest of the Serpentines, and serves as a direct link to their god Flottsørmir. He resides in the Sørmirbæren Temple, located at coordinates (B13).
Player Interactions
Øyensørm is one of the major characters of the Serpentines that can be killed to end their raids on the Expedition camp. He is a very powerful psionic and is surrounded by multiple Sørmirbæren Skærders, Sørmirbæren Sppæters and if player gets to close or alerts him, he will also summon multiple Sea Wyrms to aid him in combat. Thanks to his unique staff, the Hoddurform, his Neural Overload attacks can deal huge damage and inflict additional acid damage over time. Defensively, he isn't particularly tough, however he is immune to poisons, Acid damage and can because of his high Thought Control skill, can gain many stacks of Pseudo-spatial Projection. It is recommended to either stealthily kill him before he summons the sea wyrms or to retreat near the entrance of the temple so that they will be unable to target you while you deal with him and other Sørmirbæren.
|