Void Creature

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This page contains content from Underrail: Expedition expansion.
This article contains heavy spoilers.
Void Creature

Xpbl abyssalstation.png Xpbl ss1 l.png
150

File:Void Creature.png

Critter
Location Abyssal Station Zero
Loot None
Abilities Immune to burning
Immune to crits
Immune to daze
Immune to fear
Immune to flashbang effects
Immune to freeze
Immune to immobilization
Immune to Kneecap Shot
Immune to poison
Immune to stun
Immune to unbalancing
Immune to Thought Control abilities
Inflicts Void Rot
True-sight
Combat Stats
Combat Stats Level: 25
Action Points: 50
Initiative: 29
Base Abilities Strength: 10
Dexterity: 12
Agility: 12
Constitution: 5
Perception: 10
Will: 12
Intelligence: 5
Skills Melee: 150 (252)
Dodge: 225 (378)
Evasion: 225 (378)
Resistances Mechanical: 95%
Heat: 80%
Cold: 100%
Electricity: 70%
Acid: 100%
Energy: 50%
Bio: 100%
Technical
Char file spacesnake

Void Creature is a critter in Underrail: Expedition expansion.

Description

Creatures spawned from the void portals opened by the shadowlith after grabbing the ACoNR. They appear as inhuman blobs, unless the player has Second Sight, at which point they resemble serpents wrapped in cosmic energy.

The one that appears after you kill Magnar resembles a ghostly, cosmic shade of the aforementioned warrior.

Fighting tactics

The only way to directly target them is if the player has Second Sight, which can be acquired by drinking The Juice. However, they have very high dodge and evasion. Also, they are immune to most debuffs and crowd control abilities. They all inflict Void Rot on the player when they attack.

The one encountered after killing Magnar is fairly straightforward to deal with, but the ones that are encountered in Abyssal Station Zero will endlessly spawn unless the Shadowlith is destroyed, which can also be accomplished with the Ethereal Torch.

Gallery