Difference between revisions of "12.7mm Contaminated Round"

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'''12.7mm Contaminated Round''' is a craftable special round. In addition to bio damage, contaminated bullets [[Contaminated|contaminate]] the target, leave a cloud of toxic gas in radius of 3x3 tiles and inflict an unique status effect, [[Contaminated Wound]].
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'''12.7mm Contaminated Round''' is a craftable special round. In addition to bio damage, contaminated bullets [[Contaminated|contaminate]] the target, leave a cloud of toxic gas in radius of 3x3 tiles and inflict a unique status effect, [[Contaminated Wound]].
  
 
== Crafting ==
 
== Crafting ==

Latest revision as of 05:58, 30 September 2022

12.7mm Contaminated Round.png
12.7mm Contaminated Round
Ammo
This cartridge packs a 12.7mm bullet contaminated with toxic sludge.
On hit: Inflicts 20-60 bio damage to the target.

On hit: Contaminates a living target for 5 turns. Contaminated targets take 10% more damage from all sources. Stacks 20 times.

On hit: Inflicts a contaminated wound to a living creature that will deal 200-400 bio damage to the target over 5 turns.

On hit: Leaves a cloud of toxic gas.

Use: Reload a weapon with 12.7mm contaminated rounds.
(AP: 15)

Use: Reload the current weapon with 12.7mm contaminated rounds.
(AP: 15)

Use: Loads a single 12.7mm contaminated round into a weapon. Can only be performed out of combat.
(AP: 15)

Use: Loads a single 12.7mm contaminated round into the current weapon. Can only be performed out of combat.
(AP: 15)
Weight: 0.06
Value: 150

12.7mm Contaminated Round is a craftable special round. In addition to bio damage, contaminated bullets contaminate the target, leave a cloud of toxic gas in radius of 3x3 tiles and inflict a unique status effect, Contaminated Wound.

Crafting

12.7mm contaminated rounds can be crafted with Blueprint: Contaminated Bullets.

Weapons using this ammo

Sniper Rifles

Miniguns