Difference between revisions of "Taser"
Jump to navigation
Jump to search
m |
|||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | {{infobox | + | {{tabbed infobox |
− | | | + | | tab1 = Example 1 |
− | + | | tab2 = | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
}} | }} | ||
− | + | '''Taser''' is an electronic device. It's a combat utility that deals a low amount of electricity damage and can [[stun]] living targets or [[short circuited|short circuit]] robotic targets. | |
+ | |||
+ | The chance to stun/short circuit scales with the amount of electricity damage inflicted. As such, tasers constructed from higher quality components will more consistently stun higher level targets. | ||
== Crafting == | == Crafting == | ||
Line 21: | Line 15: | ||
[[Category:Items]] | [[Category:Items]] | ||
[[Category:Utilities]] | [[Category:Utilities]] | ||
+ | [[Category:Electronic devices]] |
Latest revision as of 07:38, 23 October 2022
| |||
An electroshock weapon used to harm and stun the target. | |||
Use: Deal 13-25 electricity damage and stun the target for 1 turn. Works on both living targets and machines. Costs 10 energy. (AP: 10; Cooldown: 3 turns) | |||
Energy: 39 | |||
Weight: 0.75 | |||
Value: 7180
|
Taser is an electronic device. It's a combat utility that deals a low amount of electricity damage and can stun living targets or short circuit robotic targets.
The chance to stun/short circuit scales with the amount of electricity damage inflicted. As such, tasers constructed from higher quality components will more consistently stun higher level targets.
Crafting
Taser can be crafted with Blueprint: Taser.
|