Difference between revisions of "Sørmirbæren Sppæter"

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|
 
|combat stats:
 
|combat stats:
| actionpoints =  
+
| actionpoints = 50
| initiative  =  
+
| initiative  = 18
 +
| strength    = 6
 +
| dexterity    = 7
 +
| agility      = 6
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| constitution = 5
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| perception  = 8
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| will        = 8
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| intelligence = 7
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| melee        = 60 (75)
 +
| dodge        = 20 (25)
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| evasion        = 20 (25)
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| thoughtctrl = 150 (201)
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| psychokinesis = 100 (149)
 
}}
 
}}
 
The '''Sørmirbæren Sppæter''' are shamans of the [[Sørmirbæren]].
 
The '''Sørmirbæren Sppæter''' are shamans of the [[Sørmirbæren]].

Revision as of 13:03, 1 February 2023

This page contains content from Underrail: Expedition expansion.
Sørmirbæren Sppæter

Seacave.png Xpbl svgs2 l.png
160
210 (+31)

Unknown character.png

Description
Location Black Sea
Abilities Cerebral Trauma
Force User
Neural Overload
Telekinetic Punch
Mental Breakdown
Mental Subversion
Pseudo-spatial Projection
Combat Stats
Combat Stats Action Points: 50
Initiative: 18
Base Abilities Strength: 6
Dexterity: 7
Agility: 6
Constitution: 5
Perception: 8
Will: 8
Intelligence: 7
Skills Melee: 60 (75)
Dodge: 20 (25)
Evasion: 20 (25)
Thought Control: 150 (201)
Psychokinesis: 100 (149)

The Sørmirbæren Sppæter are shamans of the Sørmirbæren.

Description

Like the Skærders, the Sppæter, or "spiriter" is a type of mutated Sørmirbæren tribal with scaly skin. They act as guides and advisers on spiritual matters and they also read and interpret omens and signs they believe come from their dark god, Flottsørmir.

According to Yngwar, they underwent rituals meant to bolster and enhance the mind instead of the body, giving them greater intelligence and potent psionic abilities.

Each one carries a Sørmirbæren Staff-spear and a few Healing Salves and Spirit Potions.

Fighting Tactics

Sppæters have several Thought Control and Psychokinesis abilities such as Neural Overload, Telekinetic Punch, Mental Breakdown and Pseudo-spatial Projection. Generally, they prefer to hang back alongside Krigsfar marksmen and attack from range. They can also fight with their staff-spears if Inhibited (although they usually try to run away when inhibited) or caught in close quarters.

Fortunately, they are not very tough, having even less health than Krigsfars. A single well placed frag grenade can kill them easily.

Gallery

Portraits