Difference between revisions of "Critical Power"

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(No longer outdated as of 1.1.2.0)
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| name        = Critical Power
 
| name        = Critical Power
 
| description  = For each 1% of weapon or unarmed attack critical damage bonus above 100%, you gain an additional 1% critical damage bonus.
 
| description  = For each 1% of weapon or unarmed attack critical damage bonus above 100%, you gain an additional 1% critical damage bonus.
| requirements = * [[Melee]], [[Guns]] or [[Crossbows]] 75
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| requirements = * [[Melee]], [[Guns]], [[Heavy Guns]]{{heavyduty-inline}} or [[Crossbows]] 75
 
}}
 
}}
  
 
This feat increases the damage of your weapon and unarmed critical hits.
 
This feat increases the damage of your weapon and unarmed critical hits.
  
 +
Does not benefit from the bonus provided by the [[Fragmented Chaos]] feat.
 
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{{Feats navbox}}
 
{{Feats navbox}}
 
[[Category:Feats]]
 
[[Category:Feats]]
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[[Category:Melee feats]]
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[[Category:Guns feats]]
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[[Category:Heavy Guns feats]]
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[[Category:Crossbows feats]]

Latest revision as of 05:21, 2 November 2023

Critical Power is a feat.

Feat

Critical Power feat icon Critical Power
For each 1% of weapon or unarmed attack critical damage bonus above 100%, you gain an additional 1% critical damage bonus.


Requirements

This feat increases the damage of your weapon and unarmed critical hits.

Does not benefit from the bonus provided by the Fragmented Chaos feat.

Specializations

  • Critical Power (10 levels) — Further increases the critical damage gain by 0.1% for each specialization point (per stated condition).

History

  • 1.1.2.0 - base bonus changed to 1% (down from 1.5%) and spec bonus changed to 0.1% (down from 0.15%)
  • 0.1.14.0 - feat introduced