Difference between revisions of "Psycho-temporal Acceleration"
Jump to navigation
Jump to search
WikimanBot (talk | contribs) m (psi ability requirements) |
(→Feat) |
||
(One intermediate revision by one other user not shown) | |||
Line 12: | Line 12: | ||
}} | }} | ||
− | + | The [[Psycho-temporal Dilation]] debuff one sometimes gets after [[Psycho-temporal Contraction]] expires lasts for 2 to 3 turns normally. With this feat it lasts for 4 to 6 turns.{{verify}} | |
− | + | ||
{{clear}} | {{clear}} | ||
Line 22: | Line 22: | ||
| text = Further increases action point modification by 0.5 for each specialization point. | | text = Further increases action point modification by 0.5 for each specialization point. | ||
}} | }} | ||
+ | |||
+ | == History == | ||
+ | * [[1.1.0]] - feat introduced | ||
Latest revision as of 02:44, 8 December 2023
This page contains content from Underrail: Expedition expansion.
Psycho-temporal Acceleration is a feat.
Feat
Psycho-temporal Acceleration | |
Increases action point modification of all psycho-temporal effects by 5 and increases their duration by 1 turn. | |
Requirements
|
The Psycho-temporal Dilation debuff one sometimes gets after Psycho-temporal Contraction expires lasts for 2 to 3 turns normally. With this feat it lasts for 4 to 6 turns.Verify
Specializations
- Psycho-temporal Acceleration: Action Points (4 levels) — Further increases action point modification by 0.5 for each specialization point.
History
- 1.1.0 - feat introduced