Difference between revisions of "Øyensørm"
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| will = 15 | | will = 15 | ||
| intelligence = 12 | | intelligence = 12 | ||
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+ | | melee = 100 (125) | ||
+ | | dodge = 20 (25) | ||
+ | | evasion = 20 (25) | ||
+ | | thoughtctrl = 200 (386) | ||
+ | | psychokinesis = 150 (289) | ||
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| mechanical = 25% | | mechanical = 25% |
Revision as of 09:37, 7 July 2024
Øyensørm | |||||||||||
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Description | |||||||||||
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Faction | Sørmirbæren | ||||||||||
Role | Enemy | ||||||||||
Location | Sørmirbæren Village Sørmirbæren Temple | ||||||||||
Loot | Dreamcatcher Hoddurform | ||||||||||
Abilities | Immune to fear Immune to poison True-sight Summons Sea Wyrms Bilocation Cerebral Trauma Force User Mental Breakdown Neural Overload Implosion Pseudo-spatial Projection Psi-cognitive Interruption Psychosis | ||||||||||
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Øyensørm is one of the unique Sørmirbæren enemies that can be encountered. He is the person responsible for the plague of nightmares that haunts the expedition.
Øyensørm is a "boss" character, and on DOMINATING difficulty will appear with 400% of his regular health.
Background
According to Yngwar, Øyensørm is the high priest of the Serpentines, and serves as a direct link to their god Flottsørmir. He resides in the Sørmirbæren Temple, located at coordinates (B13).
Player Interactions
Øyensørm is one of the major characters of the Serpentines that can be killed to end their raids on the Expedition camp. He is a very powerful psionic and is surrounded by multiple Sørmirbæren Skærders, Sørmirbæren Sppæters and if player gets to close or alerts him, he will also summon multiple Sea Wyrms to aid him in combat. Thanks to his unique staff, the Hoddurform, his Neural Overload deals increased damage and inflicts Cerebral Acidization, dealing additional acid damage over time. Defensively, he isn't particularly tough, however he is immune to poisons, Acid damage and because of his high Thought Control skill, can gain many stacks of Pseudo-spatial Projection. It is recommended to either stealthily kill him before he summons the sea wyrms or to retreat near the entrance of the temple so that they will be unable to target you while you deal with him and other Sørmirbæren.
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