Difference between revisions of "Template:Block mechanics"

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* Multiple different blocks can trigger against a single attack, in which case their ''amount blocked'' stacks additively.
 
* Multiple different blocks can trigger against a single attack, in which case their ''amount blocked'' stacks additively.
 
* Sources of block:
 
* Sources of block:
** [[Riot Gear|Riot Shield]] (35-50%) (See also [[Shield Arm]], [[Shield Bash]], [[Boarding Up]])
+
** [[Riot Gear|Riot Shield]] (35-55%) (See also [[Shield Arm]], [[Shield Bash]], [[Boarding Up]])
 
** [[Spear Guard]] (50-100%) (See also [[Fend]], [[Spear Guardian]])
 
** [[Spear Guard]] (50-100%) (See also [[Fend]], [[Spear Guardian]])
** [[Parry]] (25-77%) (See also [[Riposte]])
+
** [[Parry]] (25-96%) (See also [[Riposte]])
** [[Guard (feat)|Guard]] (35%)
+
** [[Guard (feat)|Guard]] (35-45%)
 +
** [[Boxing Gloves]] (15-100%)
 
** [[Cryo-shield]] (50%)<noinclude>
 
** [[Cryo-shield]] (50%)<noinclude>
  
 
{{documentation}}</noinclude>
 
{{documentation}}</noinclude>

Latest revision as of 15:29, 21 July 2024

Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:Block_mechanics/doc to view this documentation. (edit) (How does this work?)

Template:Block mechanics/doc