Difference between revisions of "Shell Shock"

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| description  = All humanoids caught in the blast radius of your grenade or rocket launcher's projectile have their offensive and defensive skills reduced by 4% for 3 turns. This stacks 5 times.
 
| description  = All humanoids caught in the blast radius of your grenade or rocket launcher's projectile have their offensive and defensive skills reduced by 4% for 3 turns. This stacks 5 times.
 
| requirements =  
 
| requirements =  
* [[Guns]] 60
+
* [[Guns]] or [[Heavy Guns]] 60
 
* [[Intimidation]] 40
 
* [[Intimidation]] 40
 
}}
 
}}
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[[Category:Feats]]
 
[[Category:Feats]]
 
[[Category:Guns feats]]
 
[[Category:Guns feats]]
 +
[[Category:Heavy Guns feats]]
 
[[Category:Intimidation feats]]
 
[[Category:Intimidation feats]]
 
[[Category:Heavy Duty feats]]
 
[[Category:Heavy Duty feats]]

Latest revision as of 16:50, 29 December 2025

This page contains content from Underrail: Heavy Duty expansion.

Shell Shock is a feat.

Feat

Shell Shock feat icon Shell Shock
All humanoids caught in the blast radius of your grenade or rocket launcher's projectile have their offensive and defensive skills reduced by 4% for 3 turns. This stacks 5 times.


Requirements

Effect of this feat counts as a fear effect, so any source of fear immunity (such as Rathound Regalia) will provide immunity to intimidation. It can can be also resisted by Resolve. This effect can also apply on the user.

Status effect

Shell Shocked icon

Shell Shocked
Offensive and defensive skills reduced by 4%.
Duration: 3 turns
Max stacks: 5


Specializations

  • Shell Shock: Duration (5 levels) — Increases the duration by one turn for each specialization point
  • Shell Shock: Max Stacks (3 levels) — Increases the maximum number of stacks by one for each specialization point
  • Shell Shock: Skill Reduction (4 levels) — Increases skill reduction by 0,5% per stack for each specialization point

History