Difference between revisions of "Pummel"
Jump to navigation
Jump to search
m |
|||
Line 8: | Line 8: | ||
Useful against enemies with high dodge. | Useful against enemies with high dodge. | ||
+ | |||
+ | === History === | ||
+ | * [[0.1.5.0]] - feat introduced | ||
Revision as of 12:10, 2 June 2014
Feat
Pummel | |
You can perform a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands. Off-balanced characters have their dodge and evasion reduced to zero. Cooldown: 3 turns | |
Requirements
|
Useful against enemies with high dodge.
History
- 0.1.5.0 - feat introduced
Ability
Pummel | |
Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands. Off-balanced characters have their dodge and evasion reduced to zero. | |
Action Points: 10 | |
Cooldown: 3 turns |
Causes Off-balance. Has lower action point cost than normal sledgehammer attacks.