Difference between revisions of "Snipe"
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− | = Feat = | + | == Feat == |
{{Feat Infobox | {{Feat Infobox | ||
− | + | | image = snipe_icon.png | |
− | + | | name = Snipe | |
− | + | | description = Grants you a special attack with a crossbow or a sniper rifle that deals additional damage per stealth skill point. Can only be used in stealth. This attack cannot critically hit.<br><br>Cooldown: 3 turns | |
+ | | requirements = | ||
+ | * [[Skills#Guns|Guns]] or [[Skills#Crossbows|Crossbows]] 35 | ||
+ | * [[Perception]] 8 | ||
+ | * Feat: [[Aimed Shot]] | ||
+ | }} | ||
− | + | === History === | |
− | + | * [[0.1.5.0]] - can no longer critically hit | |
− | + | * [[0.1.4.0]] - feat introduced | |
− | * | ||
− | * | ||
− | |||
− | |||
{{clear}} | {{clear}} | ||
− | = Ability = | + | == Ability == |
{{Ability Infobox | {{Ability Infobox | ||
− | + | | image = icon_weapon.png | |
− | + | | type = attack | |
− | + | | name = Snipe | |
− | + | | description = A special attack with a crossbow or sniper rifle that deals additional {{color|gray|stealth skill+125}}% damage. Can only be used in stealth. This attack cannot critically hit. | |
− | + | | apcost = Active weapon's AP cost | |
− | + | | range = Active weapon's range | |
− | + | | cooldown = 3 turns | |
}} | }} | ||
Revision as of 12:31, 2 June 2014
Feat
Snipe | |
Grants you a special attack with a crossbow or a sniper rifle that deals additional damage per stealth skill point. Can only be used in stealth. This attack cannot critically hit. Cooldown: 3 turns | |
Requirements
|
History
Ability
Snipe | |
A special attack with a crossbow or sniper rifle that deals additional stealth skill+125% damage. Can only be used in stealth. This attack cannot critically hit. | |
Action Points: Active weapon's AP cost | |
Range: Active weapon's range | |
Cooldown: 3 turns |
Can be used even while your target can see you, as long as you're in Stealth Mode.