Difference between revisions of "Utilities"

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{{for|an alphabetical list of utilities|:Category:Utilities}}
 
{{for|an alphabetical list of utilities|:Category:Utilities}}
  
'''Combat Utilies''' are powerful utility items that can only be used when equipped in utility slots {{key|Q, W, E, R, T, Y}}.
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'''Combat Utilies''' are powerful utility items that can only be used when equipped in utility slots {{key|Q}}, {{key|W}}, {{key|E}}, {{key|R}}, {{key|T}}, {{key|Y}}.
  
 
Your character has a limited number of utility slots, starting at {{color|white|2}}, which can be increased by the [[belt]] you wear and certain [[feats]] such as [[Quick Pockets]].
 
Your character has a limited number of utility slots, starting at {{color|white|2}}, which can be increased by the [[belt]] you wear and certain [[feats]] such as [[Quick Pockets]].
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Utilities can be equipped during combat, but doing so costs 50 AP. (25 AP with Quick Pockets)
  
 
== Crossbow special bolts ==
 
== Crossbow special bolts ==
{| width="600px"
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These are what makes crossbows versatile; bolts can be made serrated, coated with poisons, rigged with explosives or small electroshock charges and so on.
| Chemical
 
* [[Acid Bolt]]
 
* [[Burrower Poison Bolt]]
 
* [[Cave Ear Poison Bolt]]
 
* [[Crawler Poison Bolt]]
 
* [[Tranquilizing Bolt]]
 
 
 
| Incendiary
 
* [[Incendiary Bolt]]
 
* [[Incendiary Bolt Mk II]]
 
* [[Incendiary Bolt Mk III]]
 
 
 
| Shock
 
* [[Shock Bolt]]
 
* [[Shock Bolt Mk II]]
 
* [[Shock Bolt Mk III]]
 
|}
 
 
 
Other
 
* [[Putrefying Bolt]] (Quinton's rathound tissue sample collection sidequest)
 
  
 
== Throwing ==
 
== Throwing ==
{| width="800px"
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All [[Throwing]] weapons are combat utilities, and other throwable utilities such as [[flare]]s exist.
| Fragmentation grenades
 
* [[Frag Grenade]]
 
* [[Frag Grenade Mk II]]
 
* [[Frag Grenade Mk III]]
 
* [[Frag Grenade Mk IV]]
 
* [[Frag Grenade Mk V]]
 
 
 
| High-explosive grenades
 
* [[HE Grenade]]
 
* [[HE Grenade Mk II]]
 
* [[HE Grenade Mk III]]
 
* [[HE Grenade Mk IV]]
 
* [[HE Grenade Mk V]]
 
 
 
| Caltrops
 
* [[Caltrops]]
 
* [[Burrower Poison Caltrops]]
 
* [[Cave Ear Poison Caltrops]]
 
* [[Crawler Poison Caltrops]]
 
 
 
| Other
 
* [[EMP Grenade]]
 
* [[Flashbang]]
 
* [[Throwing Net]]
 
|}
 
  
 
== Other utilities ==
 
== Other utilities ==
* [[Cloaking Device]]
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Other, usually electronic devices that supplement your combat abilities.
* [[Shield Recharger]]
 
 
 
  
 
{{Utilities navbox}}
 
{{Utilities navbox}}

Revision as of 13:58, 22 June 2014

Utility slots highlighted on the game UI. This character has 3 slots available and 3 unavailable.
For an alphabetical list of utilities, see Category:Utilities.

Combat Utilies are powerful utility items that can only be used when equipped in utility slots Q, W, E, R, T, Y.

Your character has a limited number of utility slots, starting at 2, which can be increased by the belt you wear and certain feats such as Quick Pockets.

Utilities can be equipped during combat, but doing so costs 50 AP. (25 AP with Quick Pockets)

Crossbow special bolts

These are what makes crossbows versatile; bolts can be made serrated, coated with poisons, rigged with explosives or small electroshock charges and so on.

Throwing

All Throwing weapons are combat utilities, and other throwable utilities such as flares exist.

Other utilities

Other, usually electronic devices that supplement your combat abilities.