Difference between revisions of "Taste for Blood"
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+ | [[Category:Melee feats]] |
Revision as of 16:28, 27 June 2014
Feat
Taste for Blood | |
Whenever you attack a bleeding target with a melee weapon, you increase your melee damage by 5% and reduce action point cost of melee weapons by 0,2 for each bleeding wound the target has. This can stack up to 20 times. Expires after 1 turn if not refreshed. | |
Requirements
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History
- 0.1.11.0 - feat introduced