Difference between revisions of "Three-Pointer"

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'''Three-Pointer''' is a feat.
  
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Temporary feat page.
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== Feat ==
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<!--
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{{Feat Infobox
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| image        = three-pointer_icon.png
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| name        = Three-Pointer
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| description  = Gives your damage dealing grenades 10% chance to critically hit. This chance is increased by 1.5% for each 10 points in throwing skill above 50.
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| requirements =
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* [[Dexterity]] 7
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* [[Throwing]] 50
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}}
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{| class="wikitable"
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! Throwing skill
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! 50 || 60 || 70 || 80 || 90 || 100 || 110 || 120 || 130 || 140 || 150 || 160 || n
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|-
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! Critical chance
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| 10 || 11.5 || 13 || 14.5 || 16 || 17.5 || 19 || 20.5 || 22 || 23.5 || 25 || 26.5 || (n-50)*0.15+10
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|}
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The bonus critical chance is based on effective skill with all bonuses and penalties counted in, not skill points spent in Throwing.
  
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the info from the above picture should be copywritten into this infobox
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{{clear}}
  
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{{Feat Infobox
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== Specializations ==
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| image        =  
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{{Specialization
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| name          = feat name goes here
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| name = Three-Pointer
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  | description  = and feat description here
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| max = 10
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| requirements  =
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| text = Each specialization point further increases critical chance by 0.1% per stated amount of skill points.
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* any skills required, eg
 
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* Guns 10
 
 
}}
 
}}
  
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-->
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== History ==
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Underrail 1.0
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* [[1.0.3.6]] - changed Throwing skill requirement to 50 (up from 45); The crit chance will now scale by 1.5% per ten throwing skill points above 50, instead from dexterity
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Underrail Alpha
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* [[0.1.8.0]] - feat introduced
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{{Feats navbox}}
 
{{Feats navbox}}
 
[[Category:Feats]]
 
[[Category:Feats]]
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[[Category:Dexterity feats]]
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[[Category:Throwing feats]]

Latest revision as of 01:44, 5 November 2019

Three-Pointer is a feat.

Feat

Three-Pointer feat icon Three-Pointer
Gives your damage dealing grenades 10% chance to critically hit. This chance is increased by 1.5% for each 10 points in throwing skill above 50.


Requirements
Throwing skill 50 60 70 80 90 100 110 120 130 140 150 160 n
Critical chance 10 11.5 13 14.5 16 17.5 19 20.5 22 23.5 25 26.5 (n-50)*0.15+10

The bonus critical chance is based on effective skill with all bonuses and penalties counted in, not skill points spent in Throwing.

Specializations

  • Three-Pointer (10 levels) — Each specialization point further increases critical chance by 0.1% per stated amount of skill points.

History

Underrail 1.0

  • 1.0.3.6 - changed Throwing skill requirement to 50 (up from 45); The crit chance will now scale by 1.5% per ten throwing skill points above 50, instead from dexterity

Underrail Alpha