Difference between revisions of "Three-Pointer"

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[[File:Three-pointer.png|full|right|link=]]
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'''Three-Pointer''' is a feat.
  
Temporary feat page.
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== Feat ==
<!--
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{{Feat Infobox
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| image        = three-pointer_icon.png
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| name        = Three-Pointer
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| description  = Gives your damage dealing grenades 10% chance to critically hit. This chance is increased by 1.5% for each 10 points in throwing skill above 50.
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| requirements =
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* [[Dexterity]] 7
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* [[Throwing]] 50
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}}
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{| class="wikitable"
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! Throwing skill
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! 50 || 60 || 70 || 80 || 90 || 100 || 110 || 120 || 130 || 140 || 150 || 160 || n
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|-
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! Critical chance
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| 10 || 11.5 || 13 || 14.5 || 16 || 17.5 || 19 || 20.5 || 22 || 23.5 || 25 || 26.5 || (n-50)*0.15+10
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|}
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The bonus critical chance is based on effective skill with all bonuses and penalties counted in, not skill points spent in Throwing.
  
the info from the above picture should be copywritten into this infobox
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{{clear}}
  
{{Feat Infobox
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== Specializations ==
| image        =  
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{{Specialization
| name          = feat name goes here
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| name = Three-Pointer
  | description  = and feat description here
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| max = 10
| requirements  =
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| text = Each specialization point further increases critical chance by 0.1% per stated amount of skill points.
* any skills required, eg
 
* Guns 10
 
 
}}
 
}}
  
-->
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== History ==
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Underrail 1.0
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* [[1.0.3.6]] - changed Throwing skill requirement to 50 (up from 45); The crit chance will now scale by 1.5% per ten throwing skill points above 50, instead from dexterity
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Underrail Alpha
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* [[0.1.8.0]] - feat introduced
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{{Feats navbox}}
 
{{Feats navbox}}
 
[[Category:Feats]]
 
[[Category:Feats]]
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[[Category:Dexterity feats]]
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[[Category:Throwing feats]]

Latest revision as of 00:44, 5 November 2019

Three-Pointer is a feat.

Feat

Three-Pointer feat icon Three-Pointer
Gives your damage dealing grenades 10% chance to critically hit. This chance is increased by 1.5% for each 10 points in throwing skill above 50.


Requirements
Throwing skill 50 60 70 80 90 100 110 120 130 140 150 160 n
Critical chance 10 11.5 13 14.5 16 17.5 19 20.5 22 23.5 25 26.5 (n-50)*0.15+10

The bonus critical chance is based on effective skill with all bonuses and penalties counted in, not skill points spent in Throwing.

Specializations

  • Three-Pointer (10 levels) — Each specialization point further increases critical chance by 0.1% per stated amount of skill points.

History

Underrail 1.0

  • 1.0.3.6 - changed Throwing skill requirement to 50 (up from 45); The crit chance will now scale by 1.5% per ten throwing skill points above 50, instead from dexterity

Underrail Alpha