Difference between revisions of "Bone Breaker"
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+ | '''Bone Breaker''' is a melee feat. | ||
+ | |||
== Feat == | == Feat == | ||
{{Feat Infobox | {{Feat Infobox | ||
| image = Bone_breaker_icon.png | | image = Bone_breaker_icon.png | ||
| name = Bone Breaker | | name = Bone Breaker | ||
− | | description = Critical hits from your blunt melee attacks break ribs if they deal at least 4% of target's maximal health through mechanical damage. Targets with broken ribs receive additional 25% mechanical damage from all sources.<br | + | | description = Critical hits from your blunt melee attacks break ribs if they deal at least 4% of target's maximal health through mechanical damage. Targets with broken ribs receive additional 25% mechanical damage from all sources.<br><br>This effect lasts 3 turns and stacks up to 2 times. Only works on targets that actually have ribs. |
| requirements = | | requirements = | ||
* [[Strength]] 7 | * [[Strength]] 7 | ||
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}} | }} | ||
− | + | Blunt melee attacks include unarmed, fist weapons, sledgehammers and crowbars but not any damage caused by spikes or serrated blades in combat gloves. Causes [[Broken Rib]]. | |
+ | |||
+ | {{clear}} | ||
+ | |||
+ | == Specializations == | ||
+ | {{Specialization | ||
+ | | name = Bone Breaker | ||
+ | | max = 5 | ||
+ | | text = Increases bonus damage from broken ribs by additional 2% per stack for each specialization point. | ||
+ | }} | ||
− | + | == History == | |
* [[0.1.14.0]] - melee requirement increased from 30 to 45 | * [[0.1.14.0]] - melee requirement increased from 30 to 45 | ||
* [[0.1.8.0]] - feat introduced | * [[0.1.8.0]] - feat introduced |
Latest revision as of 16:18, 6 March 2024
Bone Breaker is a melee feat.
Feat
Blunt melee attacks include unarmed, fist weapons, sledgehammers and crowbars but not any damage caused by spikes or serrated blades in combat gloves. Causes Broken Rib.
Specializations
- Bone Breaker (5 levels) — Increases bonus damage from broken ribs by additional 2% per stack for each specialization point.
History