Difference between revisions of "Blueprint: Boots"
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{{infobox item | {{infobox item | ||
− | | image = | + | | image = Blueprint: Boots.png |
| itemquality = high | | itemquality = high | ||
| name = Blueprint: Boots | | name = Blueprint: Boots | ||
| type = Blueprint | | type = Blueprint | ||
| description = Contains instructions on how to create any type of boots. | | description = Contains instructions on how to create any type of boots. | ||
− | | | + | | capabilities = Use: Download blueprint into your wristpad. |
− | | weight = 0 | + | | weight = 0.05 |
| value = 300 | | value = 300 | ||
| description2 = Boots can be made out of leather or metal and padded with a number of different materials. | | description2 = Boots can be made out of leather or metal and padded with a number of different materials. | ||
Line 17: | Line 17: | ||
}} | }} | ||
− | Produces a pair of [[Boots]] | + | Produces a pair of [[Boots]]. |
== Required skills == | == Required skills == | ||
Line 23: | Line 23: | ||
* [[Mechanics]] (skill level needed depends on component quality) | * [[Mechanics]] (skill level needed depends on component quality) | ||
* [[Chemistry]] (only for [[Mutated Dog Leather]]) | * [[Chemistry]] (only for [[Mutated Dog Leather]]) | ||
+ | * [[Biology]] (only for sea serpent skins) | ||
== Supported parts == | == Supported parts == | ||
Line 35: | Line 36: | ||
; Enhancement (optional) | ; Enhancement (optional) | ||
− | * | + | * {{Itemlink|Boot Spring}} (+ Movement Points, +% Movement Speed, - Stealth) |
{{ComponentGroup|SpikesBlades}} | {{ComponentGroup|SpikesBlades}} | ||
+ | {{ComponentGroup|MetalPlates}} | ||
== Related feats == | == Related feats == | ||
* [[Armor Sloping]] (-35% armor penalty from metal plates) | * [[Armor Sloping]] (-35% armor penalty from metal plates) | ||
* [[Skinner]] (+20% leather quality) | * [[Skinner]] (+20% leather quality) | ||
+ | |||
+ | == Locations == | ||
+ | * Sold by [[Big Bret]] in [[South Gate Station]]. | ||
+ | |||
+ | == History == | ||
+ | * [[1.0.3.16]] - The price of a crafted/generated boots now also take into account the price of soles (not retroactive for already crafted/generated items) | ||
+ | * [[0.1.14.0]] - Removed composition difficulty from many optional component slots | ||
+ | * [[0.1.11.0]] - Boots now require a pair of rubber soles to craft | ||
+ | * [[0.1.4.0]] - Introduced | ||
Latest revision as of 13:45, 14 January 2020
| |||||||
Contains instructions on how to create any type of boots. | |||||||
Use: Download blueprint into your wristpad. | |||||||
Weight: 0.05 | |||||||
Value: 300
| |||||||
|
Produces a pair of Boots.
Required skills
- Tailoring (skill level needed depends on component quality)
- Mechanics (skill level needed depends on component quality)
- Chemistry (only for Mutated Dog Leather)
- Biology (only for sea serpent skins)
Supported parts
- Material
- Cave Hopper Leather
- Rathound Leather
- Mutated Dog Leather
- Pig Leather
- Siphoner Leather
- Ancient Rathound Leather
- Bison Leather E
- Greater Siphoner Leather E
- Leper Serpent Skin E
- Heartbreaker Serpent Skin E
- Sea Wyrm Scales E
- Infused Cave Hopper Leather
- Infused Rathound Leather
- Infused Mutated Dog Leather
- Infused Pig Leather
- Infused Siphoner Leather
- Infused Ancient Rathound Leather
- Infused Bison Leather E
- Infused Greater Siphoner Leather E
- Infused Leper Serpent Skin E
- Infused Heartbreaker Serpent Skin E
- Infused Sea Wyrm Scales E
- Padding
- Soles (x2)
- Enhancement (optional)
- Boot Spring (+ Movement Points, +% Movement Speed, - Stealth)
- Steel Spikes (Adds damage on melee)
- Tungsten Steel Spikes (Adds damage on melee)
- TiChrome Spikes (Adds damage on melee)
- Serrated Steel Blade (Adds Bleeding Wound proc)
- Serrated Tungsten Steel Blade (Adds Bleeding Wound proc)
- Serrated TiChrome Blade (Adds Bleeding Wound proc)
Related feats
- Armor Sloping (-35% armor penalty from metal plates)
- Skinner (+20% leather quality)
Locations
- Sold by Big Bret in South Gate Station.
History
- 1.0.3.16 - The price of a crafted/generated boots now also take into account the price of soles (not retroactive for already crafted/generated items)
- 0.1.14.0 - Removed composition difficulty from many optional component slots
- 0.1.11.0 - Boots now require a pair of rubber soles to craft
- 0.1.4.0 - Introduced