Difference between revisions of "Blueprint: Metal Armor"
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− | {{infobox | + | {{infobox item |
− | | itemquality | + | | image = Blueprint: Metal Armor.png |
− | | name | + | | itemquality = high |
− | | description | + | | name = Blueprint: Metal Armor |
− | | value | + | | type = Blueprint |
− | | description2 | + | | description = Contains detailed instructions on how to create metal armor. |
+ | | capabilities = Use: Download blueprint into your wristpad. | ||
+ | | weight = 0.05 | ||
+ | | value = 2000 | ||
+ | | description2 = Metal armor provide excellent protection against mechanical attacks of all kinds and good protection against high energy attacks.<br><br>With right enhancements they can also be used offensively in melee combat. | ||
+ | | component1 = Metal plates | ||
+ | | component2 = Carrier vest | ||
+ | | optional1 = Enhancement 1 | ||
+ | | diffmod1 = 10% | ||
+ | | optional2 = Enhancement 2 | ||
+ | | diffmod2 = 10% | ||
+ | | optional3 = Enhancement 3 | ||
+ | | diffmod3 = 10% | ||
+ | | datafile = Blueprints\MetalArmor.item | ||
+ | }} | ||
+ | |||
+ | Produces a suit of [[Metal Armor]]. | ||
+ | |||
+ | == Required skills == | ||
+ | * [[Mechanics]] (skill level needed depends on component quality) | ||
+ | * [[Tailoring]] (skill level needed depends on component quality) | ||
+ | * [[Biology]] (only for [[Regenerative Vest (component)|Regenerative Vest]]) | ||
+ | * [[Electronics]] (only for [[Galvanic Vest (component)|Galvanic Vest]] and [[Regenerative Vest (component)|Regenerative Vest]]) | ||
+ | * [[Chemistry]] (only for [[Biohazard Vest (component)|Biohazard Vest]]) | ||
+ | |||
+ | == Supported parts == | ||
+ | ; Metal plates | ||
+ | {{ComponentGroup|MetalPlates}} | ||
− | + | ; Carrier vest | |
− | + | {{ComponentGroup|CarrierVest}} | |
− | + | ||
− | | | + | ; Enhancements (optional) |
− | + | {{ComponentGroup|SpikesBlades}} | |
− | + | {{ComponentGroup|MetalPlates}} | |
− | |||
− | | | ||
− | | | ||
− | }} | ||
− | == | + | == Related feats == |
− | * | + | * [[Armor Sloping]] (-35% armor penalty from metal plates) |
− | * | + | * [[Ballistics]] (+3 mechanical damage threshold from vests) |
+ | * [[Power Management]] (+35% energy capacity) | ||
− | == | + | == Locations == |
− | + | * Sold by [[Len]] in [[Junkyard]]. | |
− | *[[ | + | * Sold by [[Colton]] in [[Junkyard]]. |
− | *[[ | + | * Sold by [[Kevin]] in [[Foundry]]. |
− | + | * Sold by [[Oskar]] in [[Core City]]. | |
− | *[[ | ||
− | |||
− | *[[ | ||
− | |||
{{Blueprint navbox}} | {{Blueprint navbox}} | ||
[[Category:Items]] | [[Category:Items]] | ||
− | [[Category:Blueprints]] | + | [[Category:Blueprints|Metal Armor]] |
Latest revision as of 04:37, 12 October 2017
| ||||||||
Contains detailed instructions on how to create metal armor. | ||||||||
Use: Download blueprint into your wristpad. | ||||||||
Weight: 0.05 | ||||||||
Value: 2000
| ||||||||
|
Produces a suit of Metal Armor.
Required skills
- Mechanics (skill level needed depends on component quality)
- Tailoring (skill level needed depends on component quality)
- Biology (only for Regenerative Vest)
- Electronics (only for Galvanic Vest and Regenerative Vest)
- Chemistry (only for Biohazard Vest)
Supported parts
- Metal plates
- Carrier vest
- Biohazard Vest (Increases Bio resistance/threshold)
- Galvanic Vest (Increases Electricity resistance/threshold)
- Insulated Vest (Increases Cold resistance/threshold)
- Regenerative Vest (Provides health regeneration when powered)
- Sturdy Vest (Increases health)
- Enhancements (optional)
- Steel Spikes (Adds damage on melee)
- Tungsten Steel Spikes (Adds damage on melee)
- TiChrome Spikes (Adds damage on melee)
- Serrated Steel Blade (Adds Bleeding Wound proc)
- Serrated Tungsten Steel Blade (Adds Bleeding Wound proc)
- Serrated TiChrome Blade (Adds Bleeding Wound proc)
Related feats
- Armor Sloping (-35% armor penalty from metal plates)
- Ballistics (+3 mechanical damage threshold from vests)
- Power Management (+35% energy capacity)
Locations
- Sold by Len in Junkyard.
- Sold by Colton in Junkyard.
- Sold by Kevin in Foundry.
- Sold by Oskar in Core City.