Difference between revisions of "Blueprint: Goggles"
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− | {{infobox | + | {{infobox item |
− | | itemquality | + | | image = Blueprint: Goggles.png |
− | | name | + | | itemquality = high |
− | | description | + | | name = Blueprint: Goggles |
− | | value | + | | type = Blueprint |
− | | description2 | + | | description = Contains instructions on how to create a pair of goggles. |
− | | component1 | + | | capabilities = Use: Download blueprint into your wristpad. |
− | | component2 | + | | weight = 0.05 |
− | | optional1 | + | | value = 850 |
− | | diffmod1 | + | | description2 = Goggles have two main components: the pair of lenses that provides various advantages (sometimes coupled with disadvantages) to the wearer at all times; and an optional vision processing module that also requires a power core to be installed in order to work. |
− | | optional2 | + | | component1 = Lenses (x2) |
− | | diffmod2 | + | | component2 = Frame |
+ | | optional1 = Vision processing module | ||
+ | | diffmod1 = 10% | ||
+ | | optional2 = Energy core | ||
+ | | diffmod2 = 10% | ||
+ | | datafile = Blueprints\Goggles.item | ||
}} | }} | ||
− | + | Creates a pair of [[Goggles]]. Optional components can be used to create powered goggles with [[Night Vision]] capability. | |
− | |||
− | |||
− | ==Supported parts== | + | == Required skills == |
− | *[[ | + | * [[Electronics]] (skill level needed depends on component quality) |
− | *[[Goggles Frame | + | * [[Mechanics]] (skill level needed depends on component quality) |
− | * | + | |
− | *[[ | + | == Supported parts == |
+ | ; Lenses | ||
+ | * {{Itemlink|Adaptive Lens}} (+1 [[Perception]]) | ||
+ | * {{Itemlink|Motion Tracking Lens}} (Increases [[Detection]]) | ||
+ | * {{Itemlink|Seeker Lens}} (Increases ranged weapon critical chance) | ||
+ | * {{Itemlink|Smart Lens}} (Increases ranged weapon special attack damage) | ||
+ | |||
+ | ; Frame | ||
+ | * {{Itemlink|Goggles Frame}} | ||
+ | |||
+ | ; Vision processing module (optional) | ||
+ | * {{Itemlink|Image Intensifier Tube}} | ||
+ | |||
+ | ; Energy core (optional) | ||
+ | {{ComponentGroup|EnergyCore}} | ||
+ | |||
+ | == Related feats == | ||
+ | * [[Power Management]] (+35% energy capacity) | ||
+ | |||
+ | == Locations == | ||
+ | * Sold by [[Ezra]] in [[South Gate Station]]. | ||
{{Blueprint navbox}} | {{Blueprint navbox}} | ||
[[Category:Items]] | [[Category:Items]] | ||
− | [[Category:Blueprints]] | + | [[Category:Blueprints|Goggles]] |
Latest revision as of 07:11, 12 October 2017
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Contains instructions on how to create a pair of goggles. | |||||||
Use: Download blueprint into your wristpad. | |||||||
Weight: 0.05 | |||||||
Value: 850
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Creates a pair of Goggles. Optional components can be used to create powered goggles with Night Vision capability.
Required skills
- Electronics (skill level needed depends on component quality)
- Mechanics (skill level needed depends on component quality)
Supported parts
- Lenses
- Adaptive Lens (+1 Perception)
- Motion Tracking Lens (Increases Detection)
- Seeker Lens (Increases ranged weapon critical chance)
- Smart Lens (Increases ranged weapon special attack damage)
- Frame
- Vision processing module (optional)
- Energy core (optional)
- Plasma Core (provides energy capacity)
Related feats
- Power Management (+35% energy capacity)
Locations
- Sold by Ezra in South Gate Station.