Difference between revisions of "Blueprint: Sledgehammer"
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WikimanBot (talk | contribs) |
(Added Spikes and Blades.) |
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(One intermediate revision by one other user not shown) | |||
Line 11: | Line 11: | ||
| component1 = Metal | | component1 = Metal | ||
| component2 = Handle | | component2 = Handle | ||
− | | optional1 = | + | | optional1 = Enhancement |
| diffmod1 = 10% | | diffmod1 = 10% | ||
| optional2 = Energy core | | optional2 = Energy core | ||
Line 29: | Line 29: | ||
; Handle | ; Handle | ||
− | * | + | * {{Itemlink|Sledgehammer Handle}} |
− | ; | + | ; Enhancement (optional) |
− | * | + | * {{Itemlink|Electroshock Generator}} (50-100% of quality as electroshock damage on primary, 25-50% on secondary targets) |
+ | * {{ComponentGroup|SpikesBlades}} | ||
; Energy core (optional) | ; Energy core (optional) |
Latest revision as of 12:55, 24 January 2022
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Contains detailed instructions on how to create a sledgehammer. | |||||||
Use: Download blueprint into your wristpad. | |||||||
Weight: 0.05 | |||||||
Value: 500
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Produces various sledgehammers.
Required skills
- Mechanics (skill level needed depends on component quality, 20 or more)
- Electronics (only for optional electroshock attachment)
Supported parts
- Metal
- Handle
- Enhancement (optional)
Electroshock Generator (50-100% of quality as electroshock damage on primary, 25-50% on secondary targets)
Steel Spikes (Adds damage on melee)
Tungsten Steel Spikes (Adds damage on melee)
TiChrome Spikes (Adds damage on melee)
Serrated Steel Blade (Adds Bleeding Wound proc)
Serrated Tungsten Steel Blade (Adds Bleeding Wound proc)
Serrated TiChrome Blade (Adds Bleeding Wound proc)
- Energy core (optional)
Plasma Core (provides energy capacity)
Related feats
- Power Management (+35% energy capacity)
- Weaponsmith (+5% critical chance)
Locations