Difference between revisions of "Void Creature"
WikimanBot (talk | contribs) (expedition... critter(?)) |
(added skills) |
||
(19 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Stub}} | {{Stub}} | ||
{{Expedition}} | {{Expedition}} | ||
+ | {{spoiler warning}} | ||
{{Character Infobox | {{Character Infobox | ||
| name = Void Creature | | name = Void Creature | ||
Line 6: | Line 7: | ||
| portrait = xpbl_ss1_l.png | | portrait = xpbl_ss1_l.png | ||
| background = xpbl_abyssalstation.png | | background = xpbl_abyssalstation.png | ||
− | | health = | + | | health = 150 |
| shield = | | shield = | ||
| psipool = | | psipool = | ||
Line 14: | Line 15: | ||
| location = [[Abyssal Station Zero]] | | location = [[Abyssal Station Zero]] | ||
| loot = None | | loot = None | ||
− | | abilities = | + | | abilities = Immune to [[burning]]<br>Immune to crits<br>Immune to [[daze]]<br>Immune to [[fear]]<br>Immune to [[flashbang]] effects<br>Immune to [[frozen|freeze]]<br>Immune to [[Immobilized|immobilization]]<br>Immune to [[Kneecap Shot]]<br>Immune to [[poison]]<br>Immune to [[stun]]<br>Immune to [[Off-balance|unbalancing]]<br>Immune to [[Thought Control]] abilities<br>Inflicts [[Void Rot]]<br>[[True-sight]] |
| | | | ||
− | | level = | + | | level = 25 |
| damage = | | damage = | ||
| range = | | range = | ||
| actionpoints = 50 | | actionpoints = 50 | ||
+ | | initiative = 29 | ||
| movepoints = | | movepoints = | ||
| detection = | | detection = | ||
Line 25: | Line 27: | ||
| fortitude = | | fortitude = | ||
| | | | ||
− | | strength = | + | | strength = 10 |
− | | dexterity = | + | | dexterity = 12 |
− | | agility = | + | | agility = 12 |
− | | constitution = | + | | constitution = 5 |
− | | perception = | + | | perception = 10 |
− | | will = | + | | will = 12 |
− | | intelligence = | + | | intelligence = 5 |
| | | | ||
| guns = | | guns = | ||
| throwing = | | throwing = | ||
| crossbows = | | crossbows = | ||
− | | melee = | + | | melee = 150 (252) |
− | | dodge = | + | | dodge = 225 (378) |
− | | evasion = | + | | evasion = 225 (378) |
| stealth = | | stealth = | ||
| hacking = | | hacking = | ||
Line 57: | Line 59: | ||
| mercantile = | | mercantile = | ||
| | | | ||
− | | mechanical = | + | | mechanical = 95% |
− | | heat = | + | | heat = 80% |
− | | cold = | + | | cold = 100% |
− | | electricity = | + | | electricity = 70% |
− | | acid = | + | | acid = 100% |
− | | energy = | + | | energy = 50% |
− | | bio = | + | | bio = 100% |
| | | | ||
| charfile = spacesnake | | charfile = spacesnake | ||
Line 74: | Line 76: | ||
== Description == | == Description == | ||
− | + | Creatures spawned from the void portals opened by the shadowlith after grabbing the [[ACoNR_(Abyssal_Station_Zero)|ACoNR]]. They appear as inhuman blobs, unless the player has [[Second_Sight|Second Sight]], at which point they resemble serpents wrapped in cosmic energy. | |
+ | |||
+ | The one that appears after you kill Magnar resembles a ghostly, cosmic shade of the aforementioned warrior. | ||
== Fighting tactics == | == Fighting tactics == | ||
− | + | The only way to directly target them is if the player has [[Second Sight]], which can be acquired by drinking [[The Juice]]. However, they have very high dodge and evasion. Also, they are immune to most debuffs and crowd control abilities. They all inflict [[Void Rot]] on the player when they attack. | |
+ | |||
+ | The one encountered after killing Magnar is fairly straightforward to deal with, but the ones that are encountered in [[Abyssal Station Zero]] will endlessly spawn unless the [[Shadowlith]] is destroyed, which can also be accomplished with the [[Ethereal Torch]]. | ||
== Gallery == | == Gallery == |
Latest revision as of 06:26, 26 June 2024
This article is a stub. You can help Underrail Wiki by expanding it. |
This article contains heavy spoilers. |
Void Creature | |||||||||||
| |||||||||||
Critter | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Location | Abyssal Station Zero | ||||||||||
Loot | None | ||||||||||
Abilities | Immune to burning Immune to crits Immune to daze Immune to fear Immune to flashbang effects Immune to freeze Immune to immobilization Immune to Kneecap Shot Immune to poison Immune to stun Immune to unbalancing Immune to Thought Control abilities Inflicts Void Rot True-sight | ||||||||||
| |||||||||||
|
Void Creature is a critter in Underrail: Expedition expansion.
Description
Creatures spawned from the void portals opened by the shadowlith after grabbing the ACoNR. They appear as inhuman blobs, unless the player has Second Sight, at which point they resemble serpents wrapped in cosmic energy.
The one that appears after you kill Magnar resembles a ghostly, cosmic shade of the aforementioned warrior.
Fighting tactics
The only way to directly target them is if the player has Second Sight, which can be acquired by drinking The Juice. However, they have very high dodge and evasion. Also, they are immune to most debuffs and crowd control abilities. They all inflict Void Rot on the player when they attack.
The one encountered after killing Magnar is fairly straightforward to deal with, but the ones that are encountered in Abyssal Station Zero will endlessly spawn unless the Shadowlith is destroyed, which can also be accomplished with the Ethereal Torch.
Gallery
|