Difference between revisions of "Interloper"
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+ | '''Interloper''' is a feat. | ||
+ | |||
== Feat == | == Feat == | ||
{{Feat Infobox | {{Feat Infobox | ||
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}} | }} | ||
− | === History == | + | {{clear}} |
+ | |||
+ | == Specializations == | ||
+ | {{Specialization | ||
+ | | name = Interloper | ||
+ | | max = 10 | ||
+ | | text = Each point of specialization further reduces the movement speed penalty in stealth by 1.5% and allows you to retain up to 2 more movement points in combat while stealthed. | ||
+ | }} | ||
+ | |||
+ | == History == | ||
+ | * [[1.2.0.15]] - Interloper now properly retains movement points even when combat is initialized from real-time mode | ||
* [[0.1.4.0]] - feat introduced | * [[0.1.4.0]] - feat introduced | ||
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{{Feats navbox}} | {{Feats navbox}} | ||
[[Category:Feats]] | [[Category:Feats]] | ||
+ | [[Category:Agility feats]] | ||
+ | [[Category:Stealth feats]] |
Latest revision as of 08:21, 5 March 2024
Interloper is a feat.
Feat
Interloper | |
Lowers the stealth movement speed penalty to 30% and allows you to retain up to 15 movement points in combat while stealthed. | |
Requirements |
Specializations
- Interloper (10 levels) — Each point of specialization further reduces the movement speed penalty in stealth by 1.5% and allows you to retain up to 2 more movement points in combat while stealthed.
History
- 1.2.0.15 - Interloper now properly retains movement points even when combat is initialized from real-time mode
- 0.1.4.0 - feat introduced