Difference between revisions of "Steadfast Aim"
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== Feat == | == Feat == | ||
{{Feat Infobox | {{Feat Infobox | ||
− | | image = | + | | image = Steadfast_Aim_icon.png |
− | | name = | + | | name = Steadfast Aim |
| description = Increases critical hit chance with a pistol by 1% for each base action point required to fire it above 10. | | description = Increases critical hit chance with a pistol by 1% for each base action point required to fire it above 10. | ||
| requirements = | | requirements = | ||
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}} | }} | ||
− | [[Steadfast Aim]] increases your critical chance with pistols. Generally speaking, the larger the caliber, the larger the increase. | + | [[Steadfast Aim]] increases your critical chance with pistols. The increase depends on the ''base'' action point cost of your pistol, so any bonuses to your character's AP costs ''(e.g. [[Gunslinger]])'' won't affect it negatively. Generally speaking, the larger the caliber, the larger the increase. |
+ | {{columns|2| | ||
* +6% — 5mm pistols | * +6% — 5mm pistols | ||
* +10% — 7.62mm pistols | * +10% — 7.62mm pistols | ||
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* +22% — .44 pistols | * +22% — .44 pistols | ||
* +30% — Plasma pistols | * +30% — Plasma pistols | ||
+ | }} | ||
=== History === | === History === |
Revision as of 10:59, 11 October 2014
Feat
Steadfast Aim | |
Increases critical hit chance with a pistol by 1% for each base action point required to fire it above 10. | |
Requirements |
Steadfast Aim increases your critical chance with pistols. The increase depends on the base action point cost of your pistol, so any bonuses to your character's AP costs (e.g. Gunslinger) won't affect it negatively. Generally speaking, the larger the caliber, the larger the increase.
- +6% — 5mm pistols
- +10% — 7.62mm pistols
- +12% — Laser pistols
- +15% — 9mm pistols, chemical pistols
- +20% — Electroshock pistols
- +22% — .44 pistols
- +30% — Plasma pistols
History
- 0.1.11.0 - feat introduced