Difference between revisions of "Bone Breaker"
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− | + | {{Feat Infobox | |
+ | | image = Bone_breaker_icon.png | ||
+ | | name = Bone Breaker | ||
+ | | description = Critical hits from your blunt melee attacks break ribs if they deal at least 4% of target's maximal health through mechanical damage. Targets with broken ribs receive additional 25% mechanical damage from all sources. | ||
− | + | This effect lasts 3 turns and stacks up to 2 times. Only works on targets that actually have ribs. | |
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| requirements = | | requirements = | ||
− | * | + | * [[Strength]] 7 |
− | * | + | * [[Melee]] 30 |
}} | }} | ||
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{{Feats navbox}} | {{Feats navbox}} | ||
[[Category:Feats]] | [[Category:Feats]] |
Revision as of 13:07, 2 October 2013