Difference between revisions of "Locus of Control"

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[[File:Locus_of_control.png|full|right|link=]]
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= Feat =
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{{Feat Infobox
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| image        = locus_of_control_icon.png
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| name          = Locus of Control
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| description  = You are the master of your own fate.
  
Temporary feat page.
 
<!--
 
  
the info from the above picture should be copywritten into this infobox
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Activate this ability to remove and gain immunity to stun, fear, incapacitation, and mind control for 3 turns.
  
{{Feat Infobox
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| image        =
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While this effect is active you can invoke any thought control ability as an area of effect ability, but that will end the effect.
| name          = feat name goes here
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| description  = and feat description here
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Cooldown: 15 turns.
 
  | requirements  =
 
  | requirements  =
* any skills required, eg
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* [[Will]] 10
* Guns 10
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* [[Thought Control]] 40
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* Feat: [[Psi Empathy]]
 
}}
 
}}
  
-->
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{{clear}}
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= Ability =
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{{Ability Infobox
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| image        =
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| type          = ability
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| name          = Locus of Control
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| description  = Activate this ability to remove and gain immunity to stun, fear, incapacitation, and mind control for 3 turns.
 +
 
 +
While this effect is active you can invoke any thought control ability as an area of effect ability, but that will end the effect.
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| cooldown      = 15 turns
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}}
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{{Feats navbox}}
 
{{Feats navbox}}
 
[[Category:Feats]]
 
[[Category:Feats]]

Revision as of 21:01, 14 August 2013

Feat

Locus of Control feat icon Locus of Control
You are the master of your own fate.


Activate this ability to remove and gain immunity to stun, fear, incapacitation, and mind control for 3 turns.


While this effect is active you can invoke any thought control ability as an area of effect ability, but that will end the effect.


Cooldown: 15 turns.



Requirements


Ability

Default icon

Locus of Control
Activate this ability to remove and gain immunity to stun, fear, incapacitation, and mind control for 3 turns.

While this effect is active you can invoke any thought control ability as an area of effect ability, but that will end the effect.

Cooldown: 15 turns