Difference between revisions of "Bone Breaker"
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{{Feat Infobox | {{Feat Infobox | ||
| image = Bone_breaker_icon.png | | image = Bone_breaker_icon.png | ||
| name = Bone Breaker | | name = Bone Breaker | ||
− | | description = Critical hits from your blunt melee attacks break ribs if they deal at least 4% of target's maximal health through mechanical damage. Targets with broken ribs receive additional 25% mechanical damage from all sources.<br | + | | description = Critical hits from your blunt melee attacks break ribs if they deal at least 4% of target's maximal health through mechanical damage. Targets with broken ribs receive additional 25% mechanical damage from all sources.<br><br>This effect lasts 3 turns and stacks up to 2 times. Only works on targets that actually have ribs. |
| requirements = | | requirements = | ||
* [[Strength]] 7 | * [[Strength]] 7 |
Revision as of 07:48, 21 August 2015
Bone Breaker is a melee feat. Blunt melee attacks include unarmed, fist weapons and sledgehammers, but not any damage caused by spikes or serrated blades in combat gloves. Causes Broken Rib.
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