Difference between revisions of "Psychosis"
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* [[0.1.11.0]] - psi point cost increase increased from 10% to 20%. | * [[0.1.11.0]] - psi point cost increase increased from 10% to 20%. | ||
* [[0.1.4.0]] - feat introduced | * [[0.1.4.0]] - feat introduced | ||
+ | {{clear}} | ||
+ | |||
+ | == Specializations == | ||
+ | {{Specialization | ||
+ | | name = Psi Cost Reduction | ||
+ | | max = | ||
+ | | text = Reduces the psi point cost modifier by {0}% for each specialization point. | ||
+ | }} | ||
+ | {{Specialization | ||
+ | | name = Critical Chance | ||
+ | | max = | ||
+ | | text = Further increases critical chance bonus by {0}% for each specialization point. | ||
+ | }} | ||
+ | |||
{{Feats navbox}} | {{Feats navbox}} | ||
[[Category:Feats]] | [[Category:Feats]] | ||
[[Category:Psi feats]] | [[Category:Psi feats]] |
Revision as of 05:16, 11 October 2017
Psychosis | |
Increases critical chance of all psi abilities by 15%, but also increases their psi point cost by 20%. | |
Requirements
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Psychosis is a feat. It is one of two possible development paths for psionic characters. Cannot be taken with Tranquility.
It does not affect your critical chance with Force Emission nor its psi point cost.
History
Specializations
- Psi Cost Reduction ( levelExpression error: Unexpected > operator.) — Reduces the psi point cost modifier by {0}% for each specialization point.
- Critical Chance ( levelExpression error: Unexpected > operator.) — Further increases critical chance bonus by {0}% for each specialization point.