Difference between revisions of "Lightning Punches"
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(1.0.1.8 changes) |
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* [[0.1.9.1]] - doesn't apply to new fist weapons | * [[0.1.9.1]] - doesn't apply to new fist weapons | ||
* [[0.1.4.0]] - feat introduced | * [[0.1.4.0]] - feat introduced | ||
+ | {{clear}} | ||
+ | |||
+ | == Specializations == | ||
+ | {{Specialization | ||
+ | | name = Threshold | ||
+ | | max = | ||
+ | | text = Increases the armor penalty threshold by {0}% for each specialization point. | ||
+ | }} | ||
Revision as of 05:23, 11 October 2017
Lightning Punches | |
Reduces the action point cost of your unarmed and fist weapon attacks by 2 while your armor penalty is below 20%. | |
Requirements |
Lightning Punches is a feat for agile, lightly armored melee characters.
The flat AP cost reduction is counted after any AP cost reduction your character may have from Dexterity.
History
- 1.0.1.8 - now requires armor penalty to be below 20% (up from 25%)
- 0.1.11.0 - now works with fist weapons as well
- 0.1.9.1 - doesn't apply to new fist weapons
- 0.1.4.0 - feat introduced
Specializations
- Threshold ( levelExpression error: Unexpected > operator.) — Increases the armor penalty threshold by {0}% for each specialization point.