Difference between revisions of "Psionic Mania"

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(Added specialization numbers.)
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== Specializations ==
 
== Specializations ==
 
{{Specialization
 
{{Specialization
| name = Health Cost Reduction
+
| name = Health Cost
| max  =  
+
| max  = 5
| text = Reduces the health cost by {0}% for each specialization point.
+
| text = Reduces the health cost by 1% for each specialization point.
 
}}
 
}}
 
{{Specialization
 
{{Specialization
 
| name = Cooldown
 
| name = Cooldown
| max  =  
+
| max  = 2
| text = Reduces cooldown by {0} for each specialization point.
+
| text = Reduces cooldown by 0.5 turns for each specialization point.
 
}}
 
}}
  

Revision as of 08:13, 17 July 2019

Psionic Mania is a feat, an ability and a status effect.

Feat

Psionic Mania feat icon Psionic Mania
Grants you an ability that when activated makes your next offensive psi ability an automatic critical hit. Activating this ability will also remove up to 15% of your health, but cannot kill you.

Cooldown: 5 turns.


Requirements

This feat is on one of two mutually exclusive development paths for psionic characters, available after picking Psychosis. Cannot be taken with Tranquility or Meditation.

History

Specializations

  • Health Cost (5 levels) — Reduces the health cost by 1% for each specialization point.
  • Cooldown (2 levels) — Reduces cooldown by 0.5 turns for each specialization point.