Difference between revisions of "Psionic Mania"
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(Added specialization numbers.) |
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== Specializations == | == Specializations == | ||
{{Specialization | {{Specialization | ||
− | | name = Health Cost | + | | name = Health Cost |
− | | max = | + | | max = 5 |
− | | text = Reduces the health cost by | + | | text = Reduces the health cost by 1% for each specialization point. |
}} | }} | ||
{{Specialization | {{Specialization | ||
| name = Cooldown | | name = Cooldown | ||
− | | max = | + | | max = 2 |
− | | text = Reduces cooldown by | + | | text = Reduces cooldown by 0.5 turns for each specialization point. |
}} | }} | ||
Revision as of 08:13, 17 July 2019
Psionic Mania is a feat, an ability and a status effect.
Feat
This feat is on one of two mutually exclusive development paths for psionic characters, available after picking Psychosis. Cannot be taken with Tranquility or Meditation.
History
- 0.2.0.1 - feat introduced
Specializations
- Health Cost (5 levels) — Reduces the health cost by 1% for each specialization point.
- Cooldown (2 levels) — Reduces cooldown by 0.5 turns for each specialization point.