Difference between revisions of "Blueprint: Infused Leather"

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Infuses leathers with fibers.  
 
Infuses leathers with fibers.  
  
Quality of the resulting infused leather depends on qualities of both the leather and fiber, but it is higher than their average; 0.6 x leather quality plus 0.8 x supersteel fiber quality.
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Quality of the resulting infused leather depends on qualities of both the leather and fiber, but it is higher than their average; <code>0.55 x leather quality plus 0.75 x supersteel fiber quality</code>. This formula is also subject to diminishing returns once base quality goes over 100: every 15 points over the additional quality is modified by 0.8. So as an example, for quality 130 it would be: <code>100 + 15 * 0.8 + 15 * 0.8^2</code>, resulting in 121.6.
  
 
Each type of infused leather has special properties for each crafting blueprint it can be used with; check the individual infused leather articles for lists of those properties.
 
Each type of infused leather has special properties for each crafting blueprint it can be used with; check the individual infused leather articles for lists of those properties.
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== Locations ==
 
== Locations ==
 
Sold by [[Leonie]] in [[Foundry]] after completing [[Kill the Beast]] and talking to [[Bernard]] about super steel.
 
Sold by [[Leonie]] in [[Foundry]] after completing [[Kill the Beast]] and talking to [[Bernard]] about super steel.
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int baseQuality = (int)(leather.QualityLevel  0.55 + fiber.QualityLevel  0.75);
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diminishing returns hit when the baseQuality goes over 100
 +
every 15 points over the additional quality is modified by 0.8
 +
so for 130 it would be: 100 + 15 x 0.8 + 15 x 0.8^2
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not much have changed for quality levels up to 100
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60%->55% leather, 80%->75% fibers
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== History ==
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* [[1.0.3.6]] - changed formula from <code>leather quality*0.6 + fiber quality*0.8</code> to <code>leather quality*0.55 + fiber quality*0.7</code>, added diminishing returns
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* [[0.1.14.0]] - introduced along with super steel
  
  

Revision as of 11:17, 8 December 2017

Blueprint.png
Blueprint: Infused Leather
Blueprint
Contains instructions on how to infuse leather with fiber.
Use: Download blueprint into your wristpad.
Weight: 0.05
Value: 2500

Infusing leather with fiber can enhance its properties.
Leather Fiber

Infuses leathers with fibers.

Quality of the resulting infused leather depends on qualities of both the leather and fiber, but it is higher than their average; 0.55 x leather quality plus 0.75 x supersteel fiber quality. This formula is also subject to diminishing returns once base quality goes over 100: every 15 points over the additional quality is modified by 0.8. So as an example, for quality 130 it would be: 100 + 15 * 0.8 + 15 * 0.8^2, resulting in 121.6.

Each type of infused leather has special properties for each crafting blueprint it can be used with; check the individual infused leather articles for lists of those properties.

Required skills

  • Tailoring (skill level needed depends on component quality)
  • Mechanics (skill level needed depends on component quality)

Supported parts

Leather
Fiber

Locations

Sold by Leonie in Foundry after completing Kill the Beast and talking to Bernard about super steel.

int baseQuality = (int)(leather.QualityLevel 0.55 + fiber.QualityLevel 0.75); diminishing returns hit when the baseQuality goes over 100 every 15 points over the additional quality is modified by 0.8 so for 130 it would be: 100 + 15 x 0.8 + 15 x 0.8^2 not much have changed for quality levels up to 100 60%->55% leather, 80%->75% fibers

History

  • 1.0.3.6 - changed formula from leather quality*0.6 + fiber quality*0.8 to leather quality*0.55 + fiber quality*0.7, added diminishing returns
  • 0.1.14.0 - introduced along with super steel