Difference between revisions of "Vile Weaponry"
Jump to navigation
Jump to search
WikimanBot (talk | contribs) |
(Added specialization numbers.) |
||
Line 17: | Line 17: | ||
{{Specialization | {{Specialization | ||
| name = Damage | | name = Damage | ||
− | | max = | + | | max = 5 |
− | | text = Further increases the damage taken from all sources by | + | | text = Further increases the damage taken from all sources by 1% per stack for each specialization point. |
}} | }} | ||
{{Specialization | {{Specialization | ||
| name = Healing Reduction | | name = Healing Reduction | ||
− | | max = | + | | max = 2 |
− | | text = Further reduces healing effects by | + | | text = Further reduces healing effects by 2.5% per stack for each specialization point. |
}} | }} | ||
Revision as of 07:23, 17 July 2019
Vile Weaponry is a feat. With it, any Bleeding Wounds you apply (except those caused by firearms or explosives) also cause Infected Wound.
History
- 0.1.11.0 - feat introduced
Specializations
- Damage (5 levels) — Further increases the damage taken from all sources by 1% per stack for each specialization point.
- Healing Reduction (2 levels) — Further reduces healing effects by 2.5% per stack for each specialization point.