Difference between revisions of "Global Map"

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#REDIRECT [[Player-made maps]]
 
 
{{for|old player-made maps|Player-made maps}}
 
{{for|old player-made maps|Player-made maps}}
  
'''Global Map''' is a new feature introduced in Underrail [[1.0.3]]. Below are samples of exlored Global Maps.
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'''Global Map''' is a new feature introduced in Underrail [[1.0.3]].
 +
 
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== Details ==
 +
;Exploration
 +
: Upon entering a new area, the map is devoid of details. Many static features of the map (such as buildings, fences and elevators) reveal themselves as you explore the area.
 +
: So you won't automatically know immediately after entering a new area if, for example, there's a power generator in that area.
 +
 
 +
;Auto-notes
 +
: Maps will (usually, but not always) record and display what useful (or not so useful) creatures and plants you've encountered there, as well as other points of interest (merchants, doctors, certain quest objects).
 +
: These will not be updated after the initial encounter and do not always represent the actual state of the area, but are rather meant to be used as useful auto-notes for harvesting organs, plants and such.
 +
: Robotic and human enemies are typically not recorded.
 +
 
 +
;Custom notes
 +
: You can also add your own notes for each area on the global map.
  
 
== Global Maps ==
 
== Global Maps ==
=== South Gate Station ===
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{{expand section}}
[[File:Global Map SGS.png]]
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Below are samples of explored Global Maps.
=== Foundry ===
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[[File:Global Map FO.png]]
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<gallery widths=380px heights=230px>
=== Upper Underrail ===
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Global Map SGS.png | [[South Gate Station]]
[[File:Global Map UP.png]]
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Global Map FO.png | [[Foundry]]
=== Lower Underrail ===
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Global Map UP.png | [[Upper Underrail]]
[[File:Global Map LU.png]]
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Global Map LU.png | [[Lower Underrail]]
=== Lower Passages ===
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Global Map LUP.png | [[Lower Passages]]
[[File:Global Map LUP.png]]
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Global Map LUX.png | [[Upper Caves]]
=== Upper Caves ===
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Global Map CV.png | [[Lower Caves]]
[[File:Global Map LUX.png]]
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Global Map DC.png | [[Deep Caverns]]
=== Lower Caves ===
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</gallery>
[[File:Global Map CV.png]]
 
=== Deep Caverns ===
 
[[File:Global Map DC.png]]
 
  
 
== See Also ==
 
== See Also ==
 
* [http://underrail.com/forums/index.php?topic=3237 Dev Log #55: Global Map]
 
* [http://underrail.com/forums/index.php?topic=3237 Dev Log #55: Global Map]
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[[Category:Game mechanics]]

Revision as of 12:23, 14 December 2017

For old player-made maps, see Player-made maps.

Global Map is a new feature introduced in Underrail 1.0.3.

Details

Exploration
Upon entering a new area, the map is devoid of details. Many static features of the map (such as buildings, fences and elevators) reveal themselves as you explore the area.
So you won't automatically know immediately after entering a new area if, for example, there's a power generator in that area.
Auto-notes
Maps will (usually, but not always) record and display what useful (or not so useful) creatures and plants you've encountered there, as well as other points of interest (merchants, doctors, certain quest objects).
These will not be updated after the initial encounter and do not always represent the actual state of the area, but are rather meant to be used as useful auto-notes for harvesting organs, plants and such.
Robotic and human enemies are typically not recorded.
Custom notes
You can also add your own notes for each area on the global map.

Global Maps

This section needs expansion.

Below are samples of explored Global Maps.

See Also