Difference between revisions of "Blueprint: Assault Rifle"
Jump to navigation
Jump to search
(→History: new section) |
|||
Line 42: | Line 42: | ||
* {{Itemlink|Extended Rifle Magazine}} (+25% Magazine capacity) | * {{Itemlink|Extended Rifle Magazine}} (+25% Magazine capacity) | ||
* {{Itemlink|Rifle Bipod}} (+10% Precision, +2 AP cost) | * {{Itemlink|Rifle Bipod}} (+10% Precision, +2 AP cost) | ||
− | * {{Itemlink|Scope}} (+6% Precision, +2% Critical chance) | + | * {{Itemlink|Scope}} (+6% Precision, +2% Critical chance, +5% Move and shoot precision penalty) |
− | * {{Itemlink|Anatomically-Aware Scope}} (+35% Critical damage bonus) | + | * {{Itemlink|Anatomically-Aware Scope}} (+35% Critical damage bonus, +5% Move and shoot precision penalty) |
− | * {{Itemlink|High Resolution Digital Scope}} (+7% Critical chance) | + | * {{Itemlink|High Resolution Digital Scope}} (+7% Critical chance, +5% Move and shoot precision penalty) |
+ | * {{Itemlink|Reflex Sight}} (+3% Precision, +1% Critical chance, -2% Move and shoot precision penalty) | ||
* {{Itemlink|Barrel Compensator}} (+15% Burst precision) | * {{Itemlink|Barrel Compensator}} (+15% Burst precision) | ||
* {{Itemlink|Muzzle Brake}} (2 Extra burst shots) | * {{Itemlink|Muzzle Brake}} (2 Extra burst shots) |
Latest revision as of 10:19, 31 January 2025
| |||||||
Contains instructions on how to create an assault rifle. | |||||||
Use: Download blueprint into your wristpad. | |||||||
Weight: 0.05 | |||||||
Value: 1800
| |||||||
|
Produces all types of craftable Assault Rifles. Assault rifles are heavy burst-capable guns with moderate strength requirement.
Required skills
- Mechanics (skill level needed depends on component quality)
- Electronics (only for optional special scopes and Smart Module)
Supported parts
Marauder assault rifle
Huszar assault rifle
Hornet assault rifle
Chimera assault rifle
- Assault Rifle Enhancements (optional)
Extended Rifle Magazine (+25% Magazine capacity)
Rifle Bipod (+10% Precision, +2 AP cost)
Scope (+6% Precision, +2% Critical chance, +5% Move and shoot precision penalty)
Anatomically-Aware Scope (+35% Critical damage bonus, +5% Move and shoot precision penalty)
High Resolution Digital Scope (+7% Critical chance, +5% Move and shoot precision penalty)
Reflex Sight (+3% Precision, +1% Critical chance, -2% Move and shoot precision penalty)
Barrel Compensator (+15% Burst precision)
Muzzle Brake (2 Extra burst shots)
Rapid Reloader (-20% Base AP cost)
Smart Module (increases special attack damage)
Related feats
- Gun Nut (+15% upper damage range)
Locations
- Sold by Lucas in South Gate Station.
History
- 1.0.3.16 - The price and weight of a crafted/generated assault rifle will now also take into account the price and weight of the barrel (not retroactive for already crafted/generated items)
- 0.1.14.0 - Removed composition difficulty from many optional component slots
- 0.1.4.0 - Introduced