Difference between revisions of "Pyromaniac"
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(added burning chances for each psi ability) |
(Added specialization numbers.) |
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== Specializations == | == Specializations == | ||
{{Specialization | {{Specialization | ||
− | | name = | + | | name = Pyromaniac |
− | | max = | + | | max = 10 |
− | | text = Increases the burning damage by additional | + | | text = Increases the burning damage by additional 5% of the original damage for each specialization point. |
}} | }} | ||
Revision as of 08:49, 17 July 2019
Pyromaniac | |
Whenever you deal damage with your fire based psi abilities you have a chance to set the target on fire, dealing 100% of that damage again over 3 turns. Setting living targets on fire will put them in state of extreme panic. | |
Requirements
|
Pyromaniac is a feat. It gives your fire based psi abilities a chance to cause burning. Does not affect the standard ground fire generated around Exothermic Aura.
Psi ability | Chance to catch fire |
---|---|
Pyrokinetic Stream | 20% (per tick) |
Pyrokinesis | 50% |
Thermodynamic Destabilization | 50% |
History
- 0.1.14.0 - metathermics requirement increased from 25 to 35
- 0.1.11.0 - doubled the chance it will trigger, the exact chance is now shown for each individual psi ability, damage buff increased to 100% from 80%
- 0.1.4.0 - feat introduced
Specializations
- Pyromaniac (10 levels) — Increases the burning damage by additional 5% of the original damage for each specialization point.