Difference between revisions of "Psychosis"
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+ | '''Psychosis''' is a feat. | ||
+ | |||
+ | == Feat == | ||
{{Feat Infobox | {{Feat Infobox | ||
| image = Psychosis_icon.png | | image = Psychosis_icon.png | ||
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}} | }} | ||
− | + | This feat is one of two mutually exclusive development paths for psionic characters. Cannot be taken with [[Tranquility]]. Prerequisite to [[Psionic Mania]]. | |
It does not affect your critical chance with [[Force Emission]] nor its psi point cost. | It does not affect your critical chance with [[Force Emission]] nor its psi point cost. | ||
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{{clear}} | {{clear}} | ||
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| text = Further increases critical chance bonus by 1% for each specialization point. | | text = Further increases critical chance bonus by 1% for each specialization point. | ||
}} | }} | ||
+ | |||
+ | == History == | ||
+ | * [[0.1.11.0]] - psi point cost increase increased from 10% to 20%. | ||
+ | * [[0.1.4.0]] - feat introduced | ||
Revision as of 01:25, 5 November 2019
Psychosis is a feat.
Feat
Psychosis | |
Increases critical chance of all psi abilities by 15%, but also increases their psi point cost by 20%. | |
Requirements
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This feat is one of two mutually exclusive development paths for psionic characters. Cannot be taken with Tranquility. Prerequisite to Psionic Mania.
It does not affect your critical chance with Force Emission nor its psi point cost.
Specializations
- Psi Cost (5 levels) — Reduces the psi point cost modifier by 1% for each specialization point.
- Critical Chance (10 levels) — Further increases critical chance bonus by 1% for each specialization point.
History