Difference between revisions of "Vile Weaponry"
Jump to navigation
Jump to search
(Added specialization numbers.) |
WikimanBot (talk | contribs) |
||
Line 1: | Line 1: | ||
+ | '''Vile Weaponry''' is a feat. | ||
+ | |||
+ | == Feat == | ||
{{Feat Infobox | {{Feat Infobox | ||
| image = Vile Weaponry_icon.png | | image = Vile Weaponry_icon.png | ||
Line 8: | Line 11: | ||
}} | }} | ||
− | + | With this feat, any [[Bleeding Wound]]s you apply (except those caused by firearms or explosives) also cause [[Infected Wound]]. | |
− | |||
− | |||
{{clear}} | {{clear}} | ||
Line 25: | Line 26: | ||
| text = Further reduces healing effects by 2.5% per stack for each specialization point. | | text = Further reduces healing effects by 2.5% per stack for each specialization point. | ||
}} | }} | ||
+ | |||
+ | == History == | ||
+ | * [[0.1.11.0]] - feat introduced | ||
Latest revision as of 01:18, 5 November 2019
Vile Weaponry is a feat.
Feat
With this feat, any Bleeding Wounds you apply (except those caused by firearms or explosives) also cause Infected Wound.
Specializations
- Damage (5 levels) — Further increases the damage taken from all sources by 1% per stack for each specialization point.
- Healing Reduction (2 levels) — Further reduces healing effects by 2.5% per stack for each specialization point.
History
- 0.1.11.0 - feat introduced