Difference between revisions of "Agility"

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[[File:Tilemarker Agility.png|left]]
 
[[File:Tilemarker Agility.png|left]]
  
[[Underrail: Expedition]] expansion unified the style of in-world base ability checks. This new type of base ability check was also backported to new base game content.
 
  
{{incomplete list}}
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[[Underrail: Expedition]] expansion unified the style of in-world base ability checks. This new type of base ability check was also backported to new base game content.<br>
 +
 
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Checks in the base game
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{| class="sortable wikitable"
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|-
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! Location !! Check !!data-sort-type="number"| Requirement !! Details
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|-
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| [[South Gate Outposts]], Area '''[[:File:ForlornStations4_1.png|East tunnel]]''' || climb over rocks || 3-10 (refine)  Agility || Reach secret area with a [[Trilobite Fossil]] oddity and some [[Mindshroom|mindshrooms]]
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|-
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| [[Upper Caves]] ([[:File:Lux-a9.png|Lux-a9.png]]) || climb over rocks || ? (refine) Agility || ?
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|}
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 +
Checks in [[Underrail: Expedition]]
 
{| class="sortable wikitable"
 
{| class="sortable wikitable"
 
|-
 
|-
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| [[West Storage Depot]] ([[:File:xpbl_md.png|xpbl_md.png]]) || Jump down || 1 Agility || Enter lower level.
 
| [[West Storage Depot]] ([[:File:xpbl_md.png|xpbl_md.png]]) || Jump down || 1 Agility || Enter lower level.
 
|}
 
|}
 
Few older type agility checks exist in the base game.
 
* [[South Gate Outposts]] ([[:File:ForlornStations1_1.png|ForlornStations1_1.png]]), climb over rocks (? Agility){{verify}}
 
* [[Upper Caves]] ([[:File:Lux-a9.png|Lux-a9.png]]), climb over rocks (? Agility){{verify}}
 
 
  
 
{{Base abilities navbox}}
 
{{Base abilities navbox}}
 
[[Category: Base Abilities]]
 
[[Category: Base Abilities]]

Revision as of 08:37, 5 January 2020

Agility represents character's reflexes, fleet-footedness, jumping ability, as well as affinity towards other athletic and acrobatic activities. Among other things it affects dodge, evasion, initiative and movement points. It also allows the character to move more quietly, increasing the stealth performance.

In-game description

Details

Agility determines how effectively your character can move and how much you can move. Agility affects your stealth skill, as well as dodge and evasion. Each point of agility above 5 increases your character's maximum movement points in combat by 3. Agility, along with dexterity, also determines your combat initiative. Some other actions (e.g. climbing over rocks to otherwise unreachable areas) also require a set score agility. No items require agility to be used or equipped.

High agility score is important for characters who rely on high mobility, attack avoidance and stealth as their defense. (As opposed to damage absorption.)

Directly affected skills

Other effects

Related feats

See Category:Agility feats.

Related items

Equipment

Food

Drugs

Agility checks

Impossible/passable strength check
Tilemarker Agility.png


Underrail: Expedition expansion unified the style of in-world base ability checks. This new type of base ability check was also backported to new base game content.

Checks in the base game

Location Check Requirement Details
South Gate Outposts, Area East tunnel climb over rocks 3-10 (refine) Agility Reach secret area with a Trilobite Fossil oddity and some mindshrooms
Upper Caves (Lux-a9.png) climb over rocks ? (refine) Agility ?

Checks in Underrail: Expedition

Location Check Requirement Details
West Storage Depot (xpbl_md.png) Jump down 1 Agility Enter lower level.