Difference between revisions of "Blueprint: Combat Gloves"
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| itemquality = high | | itemquality = high | ||
| name = Blueprint: Combat Gloves | | name = Blueprint: Combat Gloves | ||
− | | description = Contain instructions on how to create combat gloves. | + | | description = Contain instructions on how to create all types of combat gloves. |
− | | value = | + | | value = 300 |
| description2 = description goes here | | description2 = description goes here | ||
| component1 = Material | | component1 = Material | ||
− | | optional1 = | + | | optional1 = Enhancements |
− | | diffmod1 = | + | | diffmod1 = 10% |
− | | optional2 = | + | | optional2 = Power module |
− | | diffmod2 = | + | | diffmod2 = 10% |
− | | optional3 = | + | | optional3 = Energy core |
− | | diffmod3 = | + | | diffmod3 = 10% |
}} | }} | ||
− | |||
Produces different [[Combat Gloves]]. | Produces different [[Combat Gloves]]. | ||
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; Enhancement | ; Enhancement | ||
+ | {{ComponentGroup|SpikesBlades}} | ||
+ | {{ComponentGroup|MetalPlates}} | ||
+ | |||
+ | ; Power module | ||
* [[Electroshock Generator]] | * [[Electroshock Generator]] | ||
* [[Pneumatic Hammer]] | * [[Pneumatic Hammer]] | ||
− | + | ||
− | {{ComponentGroup| | + | ; Energy core |
+ | {{ComponentGroup|EnergyCore}} | ||
Revision as of 18:03, 2 October 2013
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Contain instructions on how to create all types of combat gloves. | |||||||
Value: 300
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Produces different Combat Gloves.
Required skills
- Tailoring (varies)
- Mechanics (varies)
- Electronics (optional)
Supported parts
- Material
Cave Hopper Leather
Rathound Leather
Mutated Dog Leather
Pig Leather
Siphoner Leather
Ancient Rathound Leather
Bison Leather E
Greater Siphoner Leather E
Leper Serpent Skin E
Heartbreaker Serpent Skin E
Sea Wyrm Scales E
Infused Cave Hopper Leather
Infused Rathound Leather
Infused Mutated Dog Leather
Infused Pig Leather
Infused Siphoner Leather
Infused Ancient Rathound Leather
Infused Bison Leather E
Infused Greater Siphoner Leather E
Infused Leper Serpent Skin E
Infused Heartbreaker Serpent Skin E
Infused Sea Wyrm Scales E
- Enhancement
Steel Spikes (Adds damage on melee)
Tungsten Steel Spikes (Adds damage on melee)
TiChrome Spikes (Adds damage on melee)
Serrated Steel Blade (Adds Bleeding Wound proc)
Serrated Tungsten Steel Blade (Adds Bleeding Wound proc)
Serrated TiChrome Blade (Adds Bleeding Wound proc)
- Power module
- Energy core
Plasma Core (provides energy capacity)