Difference between revisions of "Crippling Strike"

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= Feat =
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== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
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| image         = Crippling_strike_icon.png
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| image       = Crippling_strike_icon.png
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| name         = Crippling Strike
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| name         = Crippling Strike
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| description   = An unarmed, fist weapon or knife attack that deals 125% damage and reduces the target's strength by 2 if it penetrates armor. Lasts 5 turns. Stacks 3 times.
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| description = An unarmed, fist weapon or knife attack that deals 125% damage and reduces the target's strength by 2 if it penetrates armor. Lasts 5 turns. Stacks 3 times.<br><br>Only works on living targets.
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| requirements = * [[Melee]] 30
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Only works on living targets.
 
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| requirements = * [[Melee]] 30
 
 
}}
 
}}
  
  
 
{{clear}}
 
{{clear}}
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= Ability =
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== Ability ==
 
{{Ability Infobox
 
{{Ability Infobox
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| image      =
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| image      = Crippling Strike ability.png
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| type        = attack
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| type        = attack
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| name        = Crippling Strike
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| name        = Crippling Strike
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| description = Perform an unarmed, fist weapon or knife attack that deals 125% damage and reduces the target's strength by 2 if it penetrates armor. Lasts 5 turns. Stacks 3 times.
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| description = Perform an unarmed, fist weapon or knife attack that deals 125% damage and reduces the target's strength by 2 if it penetrates armor. Lasts 5 turns. Stacks 3 times.<br><br>Only works on living targets.
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| apcost      = Active weapon's AP cost
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Only works on living targets.
 
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| apcost      = Active weapon's AP cost
 
 
}}
 
}}
  

Revision as of 02:28, 29 January 2014

Feat

Crippling Strike feat icon Crippling Strike
An unarmed, fist weapon or knife attack that deals 125% damage and reduces the target's strength by 2 if it penetrates armor. Lasts 5 turns. Stacks 3 times.

Only works on living targets.


Requirements


Ability

Crippling Strike icon

Crippling Strike
Perform an unarmed, fist weapon or knife attack that deals 125% damage and reduces the target's strength by 2 if it penetrates armor. Lasts 5 turns. Stacks 3 times.

Only works on living targets.
Action Points: Active weapon's AP cost