Difference between revisions of "Merchants"
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{{for|individual trader inventories|:Category:Traders}} | {{for|individual trader inventories|:Category:Traders}} | ||
+ | [[File:NewTradingSystem.jpg|right|300px|thumb|The trading interface]] | ||
+ | [[Traders]], '''merchants''' or '''vendors''' are [[NPCs]] who trade items with the player. | ||
+ | |||
+ | == Trading interface == | ||
+ | * You can't see the exact value of your trade, but the {{color|white|Refuses/Accepts}} bar should give you a rough idea | ||
+ | * ''Double-click'' items to quickly send them to trade | ||
+ | * ''Shift-click'' items to split stacks | ||
+ | * {{color|white|Reset}} button sends requested and offered items back | ||
+ | * {{color|white|Auto}} button uses available currency items to equalize the trade | ||
+ | * {{color|white|Trade}} button completes the trade | ||
+ | * Offered items overlaid with {{color|red|X}} won't be accepted by the trader | ||
− | + | == Trader properties == | |
− | == Prices == | + | === Prices === |
− | The price modifier for items you purchase usually starts at {{color|white| | + | The price modifier for items you purchase usually starts at {{color|white|200%}} and can be lowered with your [[mercantile]] skill. Some traders may also offer you better deals than others. |
[[Currency]] is always valued at its base value, without any price modifiers. Traders usually only accept local currencies in trade. | [[Currency]] is always valued at its base value, without any price modifiers. Traders usually only accept local currencies in trade. | ||
− | == Restocking == | + | === Restocking === |
Most merchant stores are restocked every {{color|white|90}} minutes. Higher level items or entirely new items will be available in some stores based on game progression. ''(e.g. [[T.N.T. Charge]]s in SGS armory)'' | Most merchant stores are restocked every {{color|white|90}} minutes. Higher level items or entirely new items will be available in some stores based on game progression. ''(e.g. [[T.N.T. Charge]]s in SGS armory)'' | ||
− | == | + | === Items bought === |
− | + | Traders usually buy only certain types of items, and only in limited amounts. For example, [[Lucas]] is looking to buy 1 firearm, 2 grenades, 1 tactical vest and any number of bullets. | |
− | + | ||
− | + | These limits reset when their inventory is restocked. | |
− | |||
− | |||
− | |||
Revision as of 07:14, 17 January 2014
- For individual trader inventories, see Category:Traders.
Traders, merchants or vendors are NPCs who trade items with the player.
Trading interface
- You can't see the exact value of your trade, but the Refuses/Accepts bar should give you a rough idea
- Double-click items to quickly send them to trade
- Shift-click items to split stacks
- Reset button sends requested and offered items back
- Auto button uses available currency items to equalize the trade
- Trade button completes the trade
- Offered items overlaid with X won't be accepted by the trader
Trader properties
Prices
The price modifier for items you purchase usually starts at 200% and can be lowered with your mercantile skill. Some traders may also offer you better deals than others.
Currency is always valued at its base value, without any price modifiers. Traders usually only accept local currencies in trade.
Restocking
Most merchant stores are restocked every 90 minutes. Higher level items or entirely new items will be available in some stores based on game progression. (e.g. T.N.T. Charges in SGS armory)
Items bought
Traders usually buy only certain types of items, and only in limited amounts. For example, Lucas is looking to buy 1 firearm, 2 grenades, 1 tactical vest and any number of bullets.
These limits reset when their inventory is restocked.