Difference between revisions of "Psycho-temporal Acceleration"

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The [[Psycho-temporal Dilation]] debuff one sometimes gets after [[Psycho-temporal Contraction]] expires lasts for 2 to 3 turns normally. With this feat it lasts for 4 to 6 turns.{{verify}}
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This feat affects the [[Psycho-temporal Dilation]] and [[Psycho-temporal Contraction]] psi abilities, increasing the amount of action points gained and drained respectively, while increasing their duration.  
  
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Notably, it will also '''increase''' the duration and action point reduction of the Dilation that is occasionally applied to the player after their Contraction expires.
 
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Latest revision as of 06:39, 2 January 2026

This page contains content from Underrail: Expedition expansion.

Psycho-temporal Acceleration is a feat.

Feat

Psycho-temporal Acceleration feat icon Psycho-temporal Acceleration
Increases action point modification of all psycho-temporal effects by 5 and increases their duration by 1 turn.


Requirements

This feat affects the Psycho-temporal Dilation and Psycho-temporal Contraction psi abilities, increasing the amount of action points gained and drained respectively, while increasing their duration.

Notably, it will also increase the duration and action point reduction of the Dilation that is occasionally applied to the player after their Contraction expires.

Specializations

  • Psycho-temporal Acceleration: Action Points (4 levels) — Further increases action point modification by 0.5 for each specialization point.

History