Difference between revisions of "Blueprint: Combat Gloves"
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− | {{infobox | + | {{infobox item |
+ | | image = items_devices_blueprint.png | ||
| itemquality = normal | | itemquality = normal | ||
| name = Blueprint: Combat Gloves | | name = Blueprint: Combat Gloves | ||
− | | description = | + | | type = Blueprint |
+ | | description = Contains instructions on how to create all types of combat gloves. | ||
+ | | greenstats = Use: Download blueprint into your wristpad. | ||
| weight = 0,05 | | weight = 0,05 | ||
| value = 300 | | value = 300 |
Revision as of 18:55, 21 August 2014
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Contains instructions on how to create all types of combat gloves. | |||||||
Weight: 0,05 | |||||||
Value: 300
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Produces all kinds of Combat Gloves.
Required skills
- Tailoring (varies)
- Mechanics (varies)
- Electronics (optional)
Supported parts
- Glove material
Cave Hopper Leather
Rathound Leather
Mutated Dog Leather
Pig Leather
Siphoner Leather
Ancient Rathound Leather
Bison Leather E
Greater Siphoner Leather E
Leper Serpent Skin E
Heartbreaker Serpent Skin E
Sea Wyrm Scales E
Infused Cave Hopper Leather
Infused Rathound Leather
Infused Mutated Dog Leather
Infused Pig Leather
Infused Siphoner Leather
Infused Ancient Rathound Leather
Infused Bison Leather E
Infused Greater Siphoner Leather E
Infused Leper Serpent Skin E
Infused Heartbreaker Serpent Skin E
Infused Sea Wyrm Scales E
- Enhancement (optional)
Steel Spikes (Adds damage on melee)
Tungsten Steel Spikes (Adds damage on melee)
TiChrome Spikes (Adds damage on melee)
Serrated Steel Blade (Adds Bleeding Wound proc)
Serrated Tungsten Steel Blade (Adds Bleeding Wound proc)
Serrated TiChrome Blade (Adds Bleeding Wound proc)
- Power module (optional)
- Electroshock Generator (electroshock damage on primary and secondary targets)
- Pneumatic Hammer (increased damage and incapacitation on every 4th hit)
- Energy core (optional)
Plasma Core (provides energy capacity)