Difference between revisions of "Utilities"
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'''Combat Utilies''' are powerful utility items that can only be used when equipped in utility slots {{key|Q}}, {{key|W}}, {{key|E}}, {{key|R}}, {{key|T}}, {{key|Y}}. | '''Combat Utilies''' are powerful utility items that can only be used when equipped in utility slots {{key|Q}}, {{key|W}}, {{key|E}}, {{key|R}}, {{key|T}}, {{key|Y}}. | ||
− | Your character has a limited number of utility slots, starting at {{color| | + | Your character has a limited number of utility slots, starting at '''{{color|silver|2}}''', which can be increased by the [[belt]] you wear and certain [[feats]] such as [[Quick Pockets]]. |
− | Utilities can be swapped or equipped during combat, but doing so costs 50 AP. (25 AP with Quick Pockets) | + | Utilities can be swapped or equipped during combat, but doing so costs '''{{color|silver|50 AP}}'''. (25 AP with Quick Pockets) |
== Crossbow special bolts == | == Crossbow special bolts == | ||
These are what makes crossbows versatile; bolts can be made serrated, coated with poisons, rigged with explosives or small electroshock charges and so on. | These are what makes crossbows versatile; bolts can be made serrated, coated with poisons, rigged with explosives or small electroshock charges and so on. | ||
− | The stack size for special bolts is limited to 5. | + | The stack size for special bolts is limited to '''{{color|silver|5}}'''. |
== Throwing == | == Throwing == |
Revision as of 20:33, 1 September 2014
- For an alphabetical list of utilities, see Category:Utilities.
Combat Utilies are powerful utility items that can only be used when equipped in utility slots Q, W, E, R, T, Y.
Your character has a limited number of utility slots, starting at 2, which can be increased by the belt you wear and certain feats such as Quick Pockets.
Utilities can be swapped or equipped during combat, but doing so costs 50 AP. (25 AP with Quick Pockets)
Crossbow special bolts
These are what makes crossbows versatile; bolts can be made serrated, coated with poisons, rigged with explosives or small electroshock charges and so on.
The stack size for special bolts is limited to 5.
Throwing
All throwing weapons including grenades are combat utilities, but other throwable items such as flares exist.
Other utilities
Other items, usually electronic devices, that supplement your combat abilities or ID badges that must be worn.
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