Difference between revisions of "Hit and Run"
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m |
m (0.1.14 update) |
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| name = Hit and Run | | name = Hit and Run | ||
| description = Every time you kill an enemy with your melee or ranged weapon your movement points are reset to 25 (cannot exceed your maximum) if they were below that number. | | description = Every time you kill an enemy with your melee or ranged weapon your movement points are reset to 25 (cannot exceed your maximum) if they were below that number. | ||
− | | requirements = | + | | requirements = * [[Agility]] 7 |
}} | }} | ||
=== History === | === History === | ||
+ | * [[0.1.14.0]] - added agility requirement | ||
* [[0.1.5.0]] - feat introduced | * [[0.1.5.0]] - feat introduced | ||
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{{Feats navbox}} | {{Feats navbox}} | ||
[[Category:Feats]] | [[Category:Feats]] | ||
+ | [[Category:Agility feats]] |
Revision as of 13:23, 26 March 2015
Feat
Hit and Run | |
Every time you kill an enemy with your melee or ranged weapon your movement points are reset to 25 (cannot exceed your maximum) if they were below that number. | |
Requirements
|
History