Difference between revisions of "Bone Breaker"
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m (0.1.14 update) |
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| image = Bone_breaker_icon.png | | image = Bone_breaker_icon.png | ||
| name = Bone Breaker | | name = Bone Breaker | ||
− | | description = Critical hits from your blunt melee attacks break ribs if they deal at least 4% of target's maximal health through mechanical damage. Targets with broken ribs receive additional 25% mechanical damage from all sources.<br><br>This effect lasts 3 turns and stacks up to 2 times. Only works on targets that actually have ribs. | + | | description = Critical hits from your blunt melee attacks break ribs if they deal at least 4% of target's maximal health through mechanical damage. Targets with broken ribs receive additional 25% mechanical damage from all sources.<br/><br/>This effect lasts 3 turns and stacks up to 2 times. Only works on targets that actually have ribs. |
| requirements = | | requirements = | ||
* [[Strength]] 7 | * [[Strength]] 7 | ||
− | * [[Melee]] | + | * [[Melee]] 45 |
}} | }} | ||
− | Blunt melee attacks include unarmed, fist weapons and sledgehammers, but not any damage caused by spikes or serrated blades in combat gloves. Causes [[Broken Rib]]. | + | '''Bone Breaker''' is a melee feat. Blunt melee attacks include unarmed, fist weapons and sledgehammers, but not any damage caused by spikes or serrated blades in combat gloves. Causes [[Broken Rib]]. |
=== History === | === History === | ||
+ | * [[0.1.14.0]] - melee requirement increased from 30 to 45 | ||
* [[0.1.8.0]] - feat introduced | * [[0.1.8.0]] - feat introduced | ||
Revision as of 14:14, 26 March 2015
Feat
Bone Breaker is a melee feat. Blunt melee attacks include unarmed, fist weapons and sledgehammers, but not any damage caused by spikes or serrated blades in combat gloves. Causes Broken Rib.
History