Difference between revisions of "Blueprint: Assault Rifle"

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; Assault Rifle Enhancements (optional)
 
; Assault Rifle Enhancements (optional)
 
* [[Extended Rifle Magazine]] (+25% Magazine capacity)
 
* [[Extended Rifle Magazine]] (+25% Magazine capacity)
* [[Rifle Bipod]] (+5% Precision, +2 AP cost)
+
* [[Rifle Bipod]] (+10% Precision, +2 AP cost)
 
* [[Scope]] (+5% Precision, +1% Critical chance)
 
* [[Scope]] (+5% Precision, +1% Critical chance)
 
* [[Anatomically-Aware Scope]] (+50% Critical damage bonus)
 
* [[Anatomically-Aware Scope]] (+50% Critical damage bonus)

Revision as of 03:47, 7 April 2015

Blueprint.png
Blueprint: Assault Rifle
Blueprint
Contains instructions on how to create an assault rifle.
Weight: 0,05
Value: 1800

Assault rifle is a light automatic rifle designed for mobile individual use.


It can be created from frame and barrel parts. The type and quality of the frame will determine the weapon's overall damage potential, while the barrel will dictate the payload. Not all frame types support all barrel types, however.


A number of optional enhancement components can also be added to further enhance the weapon.

Frame Barrel
Assault Rifle Enhancement
Optional.
Assault Rifle Enhancement
Optional.

Produces different assault rifle-type firearms. Assault rifles are heavy burst-capable guns with moderate strength requirement.

Required skills

  • Mechanics (skill level needed depends on component quality)
  • Electronics (25-30, only for optional special scopes)

Supported parts

Marauder assault rifle
Huszar assault rifle
Hornet assault rifle
Chimera assault rifle
Assault Rifle Enhancements (optional)

Related feats