Difference between revisions of "Vile Weaponry"
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{{Feat Infobox | {{Feat Infobox | ||
− | | image = | + | | image = Vile Weaponry_icon.png |
− | | name = | + | | name = Vile Weaponry |
| description = Whenever you cause a bleeding wound with a cold weapon, armor enhancement or trap you also apply infected wound which increases the damage taken from all sources by 10% and reduces healing effects by 25%. Stacks 3 times. | | description = Whenever you cause a bleeding wound with a cold weapon, armor enhancement or trap you also apply infected wound which increases the damage taken from all sources by 10% and reduces healing effects by 25%. Stacks 3 times. | ||
| requirements = | | requirements = | ||
* [[Biology]] 10 | * [[Biology]] 10 | ||
− | * [[ | + | * [[Crossbows]], [[Melee]] or [[Traps]] 25 |
}} | }} | ||
− | + | '''Vile Weaponry''' is a feat. With it, any [[Bleeding Wound]]s you apply also cause [[Infected Wound]]. | |
=== History === | === History === |
Revision as of 07:09, 21 August 2015
Vile Weaponry is a feat. With it, any Bleeding Wounds you apply also cause Infected Wound.
History
- 0.1.11.0 - feat introduced